XCOM 2
Tedster's Requiem Tweaks mod
Viser 21–28 av 28 bidrag
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Oppdatering: 21. sep. 2024 @ 9.31

  • Adjusted project prereqs to be more sensible

Oppdatering: 19. sep. 2024 @ 8.58

  • Updated Mechapede project text to purple color.
  • Strandardized corpse type costs to Requiem Legion updates.

Oppdatering: 13. sep. 2024 @ 11.53

  • Decreased Psi Offense of Mectoids to proper levels for LWOTC environment

Oppdatering: 8. sep. 2024 @ 9.58

  • Fixed Legate project giving the vektor rifle and not the proper weapon.

Oppdatering: 8. sep. 2024 @ 9.57

  • Disabled the original Mechapede autopsy that was missed last night.

Oppdatering: 7. sep. 2024 @ 22.53

  • Requiem workshop project time cut by 50% (will only affect new campaign)
  • All weapons now have their own projects, no more multiple weapons from one thing.
  • Added projects for new techs and enemies added since the last update to MJ Refinements for Requiem Legion, so covering Seekers, Legates, Gunships, Altars, and Mechapods.
  • All Taipans had their HP, Defense, and Dodge nerfed a bit.

Oppdatering: 7. sep. 2024 @ 18.28

  • Fixed missing localization for the workshop projects

Oppdatering: 7. sep. 2024 @ 14.42

initial release