XCOM 2
Tedster's Requiem Tweaks mod
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Aggiornamento: 21 set 2024, 9:31

  • Adjusted project prereqs to be more sensible

Aggiornamento: 19 set 2024, 8:58

  • Updated Mechapede project text to purple color.
  • Strandardized corpse type costs to Requiem Legion updates.

Aggiornamento: 13 set 2024, 11:53

  • Decreased Psi Offense of Mectoids to proper levels for LWOTC environment

Aggiornamento: 8 set 2024, 9:58

  • Fixed Legate project giving the vektor rifle and not the proper weapon.

Aggiornamento: 8 set 2024, 9:57

  • Disabled the original Mechapede autopsy that was missed last night.

Aggiornamento: 7 set 2024, 22:53

  • Requiem workshop project time cut by 50% (will only affect new campaign)
  • All weapons now have their own projects, no more multiple weapons from one thing.
  • Added projects for new techs and enemies added since the last update to MJ Refinements for Requiem Legion, so covering Seekers, Legates, Gunships, Altars, and Mechapods.
  • All Taipans had their HP, Defense, and Dodge nerfed a bit.

Aggiornamento: 7 set 2024, 18:28

  • Fixed missing localization for the workshop projects

Aggiornamento: 7 set 2024, 14:42

initial release