Unturned

Unturned

Arid+
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Update: 9 May @ 2:15pm

Quick update to fix Arsenal II quest and few other bugs

Update: 9 May @ 9:17am

Version 2.0.0.0 has been released!

This update is focused highly on balancing stuff.


+ Amethyst structures still remain locked behind Tier V quest, that way they are hyper late game, and are really grindy. They still give a small HP bonus for upgrading from Adamantine to Amethyst, but its not that significant and OP anymore.

+ Recoil on almost ALL weapons has been adjusted/changed, they shouldn't be that difficult to control anymore.

+ Biohazard Crafting Recipe has been made cheaper, similar to Arid 1.0 (this should encourage players to go Fort Knell way more during full moon)

+ Horde Beacons zombie count has been slightly lower

- Removed ALL Object Crates around map that used to give 100% weapons.

- Nerfed Miners Crate

- Adjusted SPECIAL KEYCARD LOOTPOOL & REWARDS

- Firewater has been adjusted to not be found as often

- Adjusted few quests

- Adjusted a couple of quests

- Airdrop lootpools have been adjusted

- Removed SKS/SCAR/MK47

- Nerfed ALL Amethyst Structures to 4800 HP

- Nerfed Amethyst Industrial Crate -1800 -> 1000 HP

- Nerfed Adamantine Industrial Crate 1200 -> 900 HP

- Nerfed Armored Amethyst Door 4800 -> 4000 HP

- Nerfed Amethyst Gate 3200 -> 2400 HP

- Buffed Adamantine Gate 2000 -> 2400 HP

- Nerfed Amethyst Hatch 3200 -> 2400 HP

- Nerfed Amethyst Safe 900 -> 650 HP

- Nerfed Cobalt/Ruby missiles/parts spawnrate

- Nerfed ALL Fish Prices

- Reverted ALL Magazines // Boxes to their previous sizes

- Maplestrike no longer has a suppressor, and no longer comes with AR Drum

- Removed both God Rocks near the main city

- Precision Charge DMG has been nerfed 1650 -> 1050

- Nerfed most Raiding Equipment by 10-20% (either Recipe-wise or DMG-wise) -> bases should feel slightly stronger, and this should hopefully encourage players to barter all their raiding loot for base materials (keep in mind, you can barter GP/Explo without ANY quests done, and it takes 1 second to barter ALL of it into base materials)

- Removed ALL the crates except Special Weapon Tier and Supply Crate, however Special Weapons crate is way harder to obtain

- Adjusted Oscar & Abandoned Military Base AG18 Entrances


& Probably lots more changes that aren't noted in here

Update: 3 Feb @ 8:52am

Version 1.0.0.5 is out!

- Fixed boats not spawning fishing clothes around map
- Nerfed both SCAR weapons ( Recoil & Damage wise) slightly
- High Tier Armor Crates should be found way less now
- Removed ability to buy cars with XP & reworked it to require Vehicle Parts
- Fixed 2 random holes around the map.
- Probably some more stuff not noted in here

Update: 31 Jan @ 7:08am

Version 1.0.0.4 is out!

- One of the doors in Underground Knell Lima is now interactable.
- AG17 Key can now be found on its very first original spot on Tamara Complex
- You no longer require Horde Blueprints to craft Horde Beacons, it was a decent idea but I wanted to revert it so that hordes aren't locked behind a couple of quests, which ultimately should end up in more PvP
- Nerrfed EOD Helmet from 35% protection to 32.5%
- EOD Helmet requires 3 armor repair kits in order to be repaired
- MK3 Camo Helm can now be repaired & requires 3 armor repair kits
- Special & High Tier Weapon Crates now give you only 1 weapon instead of 2.
- Diesel Barrels spawn timer increased
- Interactable Crates around locations have been COMPLETELY rebalanced, they are still really good but don't always give weapons anymore.

Update: 29 Jan @ 5:46am

Version 1.0.0.3 is out!
- Miner Treasure spawn % has been lowered, and slightly adjusted loot..
- Recoil on ALL weapons has been lowered by around 10%, this is due to Nelson's recent update which reworked the Sharpshooter skill and at max skill you have 40% less recoil now instead of the 50% it used to have.
- Precision Charge bug should be fixed where it wasn't dealing damage sometimes.

Update: 27 Jan @ 7:49am

Update: 27 Jan @ 7:45am

Update: 27 Jan @ 6:38am

Version 1.0.0.2 is out!

- Fixed Zolash Suppressor crafting recipe not working
- Fixed Cobalt Tank Missile recipe giving 2 missiles instead of 1
- Fixed AP Tank Shell not giving Iridium Traces
- Fixed FN SCAR-H-SP Suppressor missing when upgraded from FN SCAR-H
- Nerfed Fort Knell Tank Munitions Rare spawnchance (Nerfed Tank shell spawnrate basically)
- Buffed Underground part of knell, now it is worth going there even if it's not a fullmoon.
- Buffed Police Vest MK. II Storage space by 1x1
- You can now buy all the basic tools from Architect without any quests
- Changed fullmoon crates in underground knell to be on a 30 sec timer instead of 65
- Fixed the issue where you couldn't buy magazines
- Changed Rico Event/Items & Activated Double Charcoal event
- You can buy magazines for weapons again, I fixed it
- You can trade explosive compound/GP for Ada/metal way quicker & you don't need quests completed anymore

Update: 26 Jan @ 4:39am

Version 1.0.0.1 is out!

Added:
- Zolash Suppressor Recipe
- Diesel Canister Barter instead of Beacon Receiver
- T34 Tank Barter
- Fishing Rod missing from Nomad II
- another room in Fort Knell
- Mega zombie in the underground Fort Knell part
- industrial Adamantine crate recipe missing


Adjusted:
- WKM/EBR Barters
- LTC Mega drops
- stock Zolashes recoil & damage nerfed by 1


Fixed:
- one of Point Lima's doors open Animation missing
- Gravel stacking issue
- Overpass Mine Exit not working
- AG18 Mine Exit not working
- Bugged rock near excavator
- AP Tank Shell scrapping recipe
- Deadzone caches/barrels missing & changed some of their spots


and probably some other stuff that's missing in here.

Update: 25 Jan @ 9:16am