Left 4 Dead 2

Left 4 Dead 2

Improved Witch AI (Hopeless)
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Update: 7 Oct @ 8:59am

Added addoninfo.txt so you can easily find it through the addon list in-game.

The Witch's passing-by damage was changed from 25 to 100, to simulate the L4D1 behavior when retreating.

Reduced the end-saferoom door detection radius from 100 to 25, now she's far less likely to accidentally leave the saferoom for going near the door when chasing someone inside.

Removed the unnecessary louder attack swing and fleshy noises when attacking survivors. If you liked those sounds, for some reason MANACAT forces the Witch to have them in the Headshot Feedback mod of his, so use that and disable the effects as mentioned in the description of that mod and you'll have them back.

Update: 11 Feb @ 12:58pm

Removed "kill_loop" from the script, so when she mauls she no longer pushes survivors away. Use "multi-hit" mod instead.

Update: 4 Dec, 2024 @ 9:02pm

The Witch can now push survivors while climbing anything, not just ladders. She will also push survivors when jumping, when a Wandering Witch is screaming after being touched or shot (to prevent cheap melee tactics), when mauling incapacitated survivors, and when looking around after she has killed someone (pre-retreat) to make her less vulnerable. Also fixed an issue where she did 80 damage while retreating, now she does 50, and her normal attack when she misses her target (if another survivor is in the way) will deal 25 damage, like the other improved Witch AI mods. She will still instantly incap her target if her main attack damages them.

Update: 22 Oct, 2024 @ 12:25pm

She can now open the saferoom door in 1 hit instead of 3, and will break normal doors in 1 hit instead of 3 if you're playing on realism mode or if you have her attack set to be an instakill.

Update: 5 Sep, 2024 @ 10:42am