Garry's Mod

Garry's Mod

Concrete City, Concrete Sky
Showing 1-7 of 7 entries
Update: 1 Aug @ 3:27am

  • Now props like "bulrush_szp_marsh" and "st_trees_kamish" cast shadows (gm_ccity_csky)

Update: 31 Jul @ 6:57am

  • Added navigation mesh (gm_ccity_csky)
  • Optimization has been significantly improved (gm_ccity_csky, promzona)
  • All lightmaps have been completely remade (gm_ccity_csky, promzona)
  • Completely reworked lighting on all prop_static (gm_ccity_csky, promzona)
  • Fixed lighting anomalies in some places (gm_ccity_csky, promzona)
  • Fixed anomalies in nodegraph on the map, added .ain file into addon (gm_ccity_csky, promzona)
  • Slightly reworked to 3D Skybox (gm_ccity_csky, promzona)
  • All prop_scalable converted to prop_static with size preservation (gm_ccity_csky, promzona)
  • Keyboard buttons for answers now have Look-At Limit equal to 0.95 (gm_ccity_csky)
  • Now when moving from gm_ccity_csky to promzona and back, maps will use the command "changelevel" instead of "map" (gm_ccity_csky, promzona)
  • Added ambient timers to the dev's room, they will color the sprites red as soon as the ambient stops playing (gm_ccity_csky)
  • Propwork (changing the position of old props and adding new props) (gm_ccity_csky, promzona)
  • Fixed multiple errors in displacements, reworked displacement at the campfire in the hospital (gm_ccity_csky)
  • Sound files "leto" and "cod16" have been changed (gm_ccity_csky)
  • Changed properties of some env_sprite (gm_ccity_csky, promzona)
  • Some props have been replaced with brushes (gm_ccity_csky)
  • The "fantik" texture has been reworked (gm_ccity_csky)
  • "Bloody Sunset" graffiti replaced with Russian text version (gm_ccity_csky)
  • Anomaly-fixes (gm_ccity_csky, promzona)
  • Added Rozzie kill function (gm_ccity_csky)
11 pm
midnight
second midnight
eternal darkness
even darker.

Update: 27 Sep, 2024 @ 8:02am

  • Fixed an anomaly where it was impossible to use the physcannon on some physical props
  • When a player teleports to promzona, he won't be damaged by falling
  • AU-1402 renamed to AU-2012
  • Anomaly-fixes
  • Increased chance of the game crashing when playing on a map

Update: 4 Sep, 2024 @ 12:09pm

  • Fixed an anomaly, when secret could be unsolved
  • Fixed an anomaly where static props would hang in the air
  • Enabled shadow casting on some props
  • Textures fixes
  • Increased chance of the game crashing when playing on a map
  • Longwalker does not exist.

Update: 2 Sep, 2024 @ 4:29pm

  • Minor anomaly-fixes

Update: 2 Sep, 2024 @ 2:19pm

  • Some soundscapes on promzona have been changed
  • Most props on promzona now have their own shadow
  • Fixed texture mismatch on some buildings
  • Increased chance of the game crashing when playing on a map

Update: 30 Aug, 2024 @ 4:39pm