Garry's Mod
Another TF2 Physics Override
กำลังแสดง 1-4 จาก 4 รายการ
อัปเดต: 20 ก.ย. 2024 @ 7: 23am

Fixed scout's heavy mass parameters so he is now easier to pick up with the physgun

อัปเดต: 15 ก.ย. 2024 @ 4: 23pm

Fix Engineer with deformed bip_spine_2 physics collider, which caused some instability
Add some placeholders for "prp" less mercenaries:

  • Scout without his dog tags
  • Pyro without his backpack
  • Engineer without his belt items
  • Medic without his coat
  • Sniper without his pouch

อัปเดต: 10 ก.ย. 2024 @ 12: 11pm

Fixes:

  • Add a physics collider to Medic's left hand, with restricted constraints to mimic default aesthetic
  • Restrict Soldier collar joint constraints to preserve default aesthetic

อัปเดต: 23 ส.ค. 2024 @ 11: 31am

Initial implementation:

  • Physics colliders for all spine bones
  • Collarbone colliders
  • Neck colliders