Garry's Mod

Garry's Mod

Another TF2 Physics Override
Viser 1–4 av 4 bidrag
Oppdatering: 20. sep. 2024 @ 7.23

Fixed scout's heavy mass parameters so he is now easier to pick up with the physgun

Oppdatering: 15. sep. 2024 @ 16.23

Fix Engineer with deformed bip_spine_2 physics collider, which caused some instability
Add some placeholders for "prp" less mercenaries:

  • Scout without his dog tags
  • Pyro without his backpack
  • Engineer without his belt items
  • Medic without his coat
  • Sniper without his pouch

Oppdatering: 10. sep. 2024 @ 12.11

Fixes:

  • Add a physics collider to Medic's left hand, with restricted constraints to mimic default aesthetic
  • Restrict Soldier collar joint constraints to preserve default aesthetic

Oppdatering: 23. aug. 2024 @ 11.31

Initial implementation:

  • Physics colliders for all spine bones
  • Collarbone colliders
  • Neck colliders