XCOM 2
Ted Jam+ Collection Meta Mod
Mostrando 61-70 de 92 aportaciones
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Actualización: 4 OCT 2024 a las 15:45

  • Fixed tier 5 chosen not getting the MJ Chosen Immunities ability.
  • Better disable infinite shooting perks such as Unload and Banish from weapons that have unlimited ammo instead of using hacky ATSR jank.
  • Disable playable aliens from grabbing blacksite vial, stasis suit, or activating the shen's last gift elevators because them doing these things crashes the game. (PSA: Don't bring things that aren't standard human soldiers or SPARKs on the Shen's last gift DLC mission.)
  • Fixed some config redscreen errors.

Actualización: 3 OCT 2024 a las 16:22

  • M3 Frost Hardliner HP is reduced.

Actualización: 2 OCT 2024 a las 22:14

  • Fixed localization for Navigator project
  • Added ATSR config so Warden special attacks don't get bound to underbarrel secondaries.

Actualización: 1 OCT 2024 a las 20:05

  • Fix some config typos
  • Disable Frost Abominations since I missed that somehow.

Actualización: 1 OCT 2024 a las 19:28

  • Fix some localization issues
  • Buff Shredder Gun and Shredstorm Cannon range to 13 and 18 tiles, respectively.

Actualización: 30 SEP 2024 a las 23:25

  • Fixed the Gun Raise animation not working properly

Actualización: 30 SEP 2024 a las 19:51

  • Moved the Requiem projects localization here so the Extended Info Overhaul for Ted Jam mod can overwrite them.

Actualización: 30 SEP 2024 a las 18:45

  • Last Stand and Limit Break are now mutually exclusive perks.
  • Update the Choose My Class config to tweak the "randomness"

Actualización: 29 SEP 2024 a las 16:47

  • Added custom waterworld for Ted Jam here. Note this will require the 1.2 experimental version at this time.
  • After update to both this and LWOTC experimental, run the command Ted_ClearWaterworldCache to clear the cached scripting.

Actualización: 28 SEP 2024 a las 17:56

  • Delete now unneeded config for Manu Forte and Armor Fati