XCOM 2
Ted Jam+ Collection Meta Mod
Viser 61–70 av 92 bidrag
< 1 ... 5  6  7  8  9  10 >
Oppdatering: 4. okt. 2024 @ 15.45

  • Fixed tier 5 chosen not getting the MJ Chosen Immunities ability.
  • Better disable infinite shooting perks such as Unload and Banish from weapons that have unlimited ammo instead of using hacky ATSR jank.
  • Disable playable aliens from grabbing blacksite vial, stasis suit, or activating the shen's last gift elevators because them doing these things crashes the game. (PSA: Don't bring things that aren't standard human soldiers or SPARKs on the Shen's last gift DLC mission.)
  • Fixed some config redscreen errors.

Oppdatering: 3. okt. 2024 @ 16.22

  • M3 Frost Hardliner HP is reduced.

Oppdatering: 2. okt. 2024 @ 22.14

  • Fixed localization for Navigator project
  • Added ATSR config so Warden special attacks don't get bound to underbarrel secondaries.

Oppdatering: 1. okt. 2024 @ 20.05

  • Fix some config typos
  • Disable Frost Abominations since I missed that somehow.

Oppdatering: 1. okt. 2024 @ 19.28

  • Fix some localization issues
  • Buff Shredder Gun and Shredstorm Cannon range to 13 and 18 tiles, respectively.

Oppdatering: 30. sep. 2024 @ 23.25

  • Fixed the Gun Raise animation not working properly

Oppdatering: 30. sep. 2024 @ 19.51

  • Moved the Requiem projects localization here so the Extended Info Overhaul for Ted Jam mod can overwrite them.

Oppdatering: 30. sep. 2024 @ 18.45

  • Last Stand and Limit Break are now mutually exclusive perks.
  • Update the Choose My Class config to tweak the "randomness"

Oppdatering: 29. sep. 2024 @ 16.47

  • Added custom waterworld for Ted Jam here. Note this will require the 1.2 experimental version at this time.
  • After update to both this and LWOTC experimental, run the command Ted_ClearWaterworldCache to clear the cached scripting.

Oppdatering: 28. sep. 2024 @ 17.56

  • Delete now unneeded config for Manu Forte and Armor Fati