XCOM 2
Ted Jam+ Collection Meta Mod
Viser 21-30 af 92 forekomster
< 1  2  3  4  5 ... 10 >
Opdatering: 13. juni kl. 22:32

  • Mag tier psi amp is now unlocked by the Priest autopsy.
  • Beam tier psi amp is now unlocked by Elerium research. corpse cost changed from Gatekeeper corpse to 3x priest corpse.
  • Burial Blade cooldown increased from 3 turns to 4 turns.

Opdatering: 11. juni kl. 6:07

  • Patch playable alien rewards so that the units should show up in the skyranger ramp post-mission screen.
  • Added backpack size stat to BUs that can pick up loot
  • Patched the Bind ability so it can't be used against already-bound targets again (thanks PA viper overhaul)

Opdatering: 7. juni kl. 5:02

  • Celatid Turret BUs aim increased by 10 at all tiers so they are slightly less bad
  • ATSR config fixes for some melee abilities being set to Knife-only when they work with swords
  • Ability Swapper config updates.

Opdatering: 4. juni kl. 9:57

  • Breach should now work for custom shotgun weapon categories (same config as Slug Shot in LW)
  • Fixed Phosphorus config for chemthrower stuff to new fixed config. Should fix all the Immune flyovers and other things
  • marked old Mod Jam mods as incompatible since you shouldn't be using them.

Opdatering: 19. maj kl. 14:54

  • Fixed some perks that removed grenade cooldown that were not working.

Opdatering: 19. maj kl. 9:08

  • Pushed M1 and M2 Bio General spawns back 2 FL or so since they have a lot of HP
  • fixed more config typos
  • Dogpile, Intercept, and Reblossom now count for Blood Thirst stacks

Opdatering: 16. maj kl. 22:52

  • Added Improved Suppression to the Ability Swapper config
  • Fixed some config typos
  • Laser weapons now use conventional bayonets, and Coil weapons now use magnetic tier bayonets. This should hopefully bring them more in line damage wise since previously these let you get a big jump on damage early.
  • Fixed the Pathfinder Search Teams sitreps and re-enabled them.

Opdatering: 16. maj kl. 8:45

  • Fix some config typos

Opdatering: 11. maj kl. 20:24

  • more tweaks to Assault Trooper AI to improve their pathing.

Opdatering: 11. maj kl. 15:34

  • Fix issue with waterworld not working right and causing the final mission RNFs to not start.