Project Zomboid

Project Zomboid

HarvestZ's Cannibalism
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Update: 11 Aug @ 7:48am

  • Fixed an issue with gamepads and context menu, thanks to Burryaga
  • Butchering bandits will now give human meat, not zombie meat
  • Fixed an issue with evolved recipes (Using zombie/human meat) in recipes in B41

Update: 1 Jul @ 1:26pm

Hotfix for an error that pops up in B42 when chopping up a corpse

Update: 16 Jun @ 5:22pm

  • Removed the [B42/B41] tag from the mod name, since it caused some confusion for some users when searching for the mod in the modlist. This has no actual effect on the mod compatibility, and it remains compatible with both B42 and B41.
  • Human meat and Zombie meat can now be used to cook evolved recipes like Stew, sandwiches, etc
  • It still applies the same amount of insanity points based on whether or not the recipe is cooked
  • The amount of insanity points when zombie or human meat is used in an evolved recipe can be scaled depending on a newly added sandbox option, "EvolvedRecipeInsanityPointsMultiplier", defaulted at 0.3. This means if you eat a stew that has 5 human meats, instead of getting 3 insanity points for each piece, you'll get 1.5. This can be freely controlled via sandbox settings. If set at 0, player will gain the normal amount of insanity points, although this isn't recommended, considering one piece of human meat can be split over multiple pieces in the same recipe
  • Added Thai translation, thanks to Overlord

Update: 25 Feb @ 11:16pm

  • Added B42 tag
  • Fixed an issue when animal corpses could be chopped up as human/zombie corpses
  • Fixed an error that'd show up sometimes when eating meat
  • Added butchering XP being given to player after chopping up zombie/human corpses
  • The butchering XP can be configured in sandbox settings

Update: 9 Feb @ 3:19am

Fixed a bug where an error would pop up when eating candy

Update: 21 Jan @ 8:50am

Bugfix for error popping up when eating meat

Update: 7 Jan @ 4:35am

  • Mod now supports B42
  • Added insanity system presets to sandbox options, which will take precedence over other options. You can now totally turn the system off, or set it to low, medium, or high, or if you'd prefer, you can turn presets off and customize the settings yourself.
  • Added a "Advanced Cannibalism Options" sandbox options page for advanced options. Simple options are left in the default options page
  • [B42-Exclusive Update] You can now obtain human bones and skull from chopping up corpses. This can be turned off from Sandbox Options. Human Bones and Skulls can be used in vanilla bone recipes.

Update: 16 Sep, 2024 @ 8:16am

Update: 3 Sep, 2024 @ 11:51pm

Another small update

Update: 3 Sep, 2024 @ 11:43pm

Error Fixing