Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Update: 19 aug 2024 om 21:37

v1.0.2

Added new nebula:
Acid nebula (will damage your ship over time)

Added new sector types:
Helium Halo
Acid Envelope
High Hyperium Density
Quaternary and Pentenary variants of the Red Giant sector type.

Added new galaxy sizes:
Small Cabal Start
Small Imperium Start
Small Monolith Start
Extra Large
Extra^2 Large

Changed the visuals of the helium nebula to look more fluidy.
Helium nebulas now inflict frost damage to ships within.

Replaced the nebula icons in the doodads spawner menu with much better ones.

Fixed a bug where planets would spawn really close to a star in Trinary and Pentenary sectors.

Added a new codex page labeled "Ålger Mod Info" where I will put all the information about my mods to be viewed in game. For now, only this mod puts info on that page.

Added a "Danger Rating" to nebula tooltips that give you a indication as to how dangerous entering a nebula will be. A full codex page has been added to explain this in more detail.

Edited ships:
Cabal Storage Facility (Just a recolor of the paint)
Cabal Storage Pod (Just a recolor of the paint)
Fringe Storage Facility (now looks more "Fringey")
Monolith Storage Grid (now looks more like an actual monolith design)

Added ships:
Imperium Storage Pod

Removed ships:
Large Imperium Storage Facility (I am not proud of this design, but it will remain in the mod folder just in case any of you have it in your world, it just won't spawn anymore)

Update: 17 aug 2024 om 0:02

v1.0.1

Added new nebulas:
- Hyperium aerosol (High chance for hyperium rich asteroids to spawn within)
- Liquid Helium (Almost no drag but reactor output is increased by 60%)
- Sodium ion cloud (AI will avoid but only effects are increased drag and decreased energy weapon damage)

Updated the description for the nebulas to also explain where you are most likely to find those nebulas.

Added new sectors:
- Supernova Aftermath (Hyperium)
- Supernova Aftermath (Helium)
- Red Giant (I fixed what was wrong with sysgen that prevented this sector type from working, but the down side is that other mods that also change sysgen will not be compatible with this mod anymore.)
Multi-Star variants for sector types:
- High Cloud Density
- High Dark Matter Density

Added a special object in a very specific sector.

Removed the slight drag reduction intended to balance out the increased sector size.

Made it so that Quaternary and Pentenary systems have a third sun with a damage zone, which occasionally has it's own asteroid belt.

Update: 15 aug 2024 om 1:00

First Version