Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Kendji's Flavour Pack
Показані результати 81–90 із 483
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Оновлено: 4 лип. о 22:28
автор: Kendji

-Amurru flag
-Mitanni unit 'activate' from Troy library for use in faction sub-mod

Оновлено: 3 лип. о 8:09
автор: Kendji

-Localization Changes
--Mostly to accommodate two new faction mods

Оновлено: 2 лип. о 5:19
автор: Kendji

-Localization Changes
--Added Lin b spelling for Rhesus Area

Оновлено: 2 лип. о 5:04
автор: Kendji

-Localization Changes
--Have scoured academia for linear b attested place names, only found maybe half the in-game names needed. So Looked at scribal practises at the time and reconstructed the rest.
-Battle AI tweaks, trying to make their generals a little less suicidal

Оновлено: 1 лип. о 1:26
автор: Kendji

-Localization Changes
--Changed the main Egyptian factions names
--Sukhot/Shur renamed to Sepat K'ná'an, Hazzatu was the capital of Egyptian administered Canaan and the name should imo reflect that.
-Updated flags for Egyptian factions

Оновлено: 30 черв. о 4:42
автор: Kendji

-Localization changes
-Activation of 6 Troy units for an submod

Оновлено: 26 черв. о 5:01
автор: Kendji

-Localization Changes
--Lipoxsaya -> Assuzzana 'delighting in horses'
-Experience gained from battles reformed
-Libu long-range archer and other unit recruitment placement bugfixes

Оновлено: 25 черв. о 3:51
автор: Kendji

-Localization Changes
-Two new unreleased DLC-derived units created for Setnakhte.

Оновлено: 24 черв. о 9:00
автор: Kendji

-Localization Changes
-9 new titles, 8 meant to replace 8 older ones for certain factions.

Оновлено: 24 черв. о 7:41
автор: Kendji

-Localization Changes
--A bunch of Generals renamings, now when recruiting in-campaign or in custom battle an generic General with say Śar or similar instead of "General"
-Ranged weapons reform
--javelins half the range, double the lethality
--Slingers less effective long range, short range, less range but more lethality
--Archer, longest ranges shortened slightly
--Towers fire now multiply, but less deadlier arrows.
---Note: I rebalanced all melee weapons a while back but never did that for ranged