Arma 3
ZEUS WARGAME [test build]
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Ενημέρωση: 1 Μαϊ στις 21:18

-tweaked cancel action

Ενημέρωση: 30 Απρ στις 15:35

-fixed issue with the add crew command making the crew gain the HQ trait for no reason
-fixed issue with turrets not getting the trait properly sometimes

-Air Support Module
*added custom name option, that will show instead of displayName
*guided munitions will be launched from longer distance
*ATGMs will look for known enemy vehicle targets to lock onto near the target position

Ενημέρωση: 29 Απρ στις 16:01

-Air Support Module
*added condition option, condition that must return true for the synced aircraft to be available

-new engineer fortification option
*ammo cache, a small box of supplies, it holds 100 supply points and can be resupplied by Supply Vehicles.

Ενημέρωση: 28 Απρ στις 15:14

-AIR SUPPORT MODULE
*synchronize to the player character and to the aircraft
*set number of uses
*set cost in zeus points
*set cooldown and cooldown if aircraft is destroyed

Ενημέρωση: 21 Απρ στις 11:30

-fix, hiding the Air control panel module that was added accidentally

Ενημέρωση: 20 Απρ στις 13:06

-tweaked cancel command and vehicle behaviour

Ενημέρωση: 17 Απρ στις 17:32

-new addon option "Activate Quick Garrison"
*Uncheck this option to disable the quick garrison command and its interface elements.

-zeus player can now open the enemy group target menu on groups in their control list by hovering the group icon and pressing 'B'
*this function was added to assist in zeus curated operations

-improved the "Exec when objective is taken" option from the objective area module
*added a new parameter
*access parameters with:
*params ['_centerPosition','_currentSideOwner', '_lastSideOwner', '_unitsInsideArea', '_zeusList', '_logic'];

Ενημέρωση: 13 Απρ στις 6:45

-new addon option "Kamikaze attack for all aircraft"
*Enable this option to allow all aircraft units to be able to use the kamikaze strike option instead of only UAVs.

Ενημέρωση: 12 Απρ στις 13:19

-AT quick shot system rebalance
*reduce distance to 300
*will only shoot air targets if they are flying very slowly or stationary

Ενημέρωση: 10 Απρ στις 9:45

-UAV kamikaze attack
*new enemy target icon option 'kamikaze attack'
*click on this option with a UAV unit selected and it will fly towards the target position and strike it


-improved the "Exec when objective is taken" option from the objective area module
*added more parameters
*access parameters in the custom code exec with:
*params ['_centerPosition','_currentSideOwner', '_lastSideOwner', '_unitsInsideArea', '_zeusList'];
or
*(_this # 0) == point position in format ASL; (_this # 1) == the side that just captured it; (_this # 2) == the side that previously owned it; (_this # 3) list of units inside the area; (_this # 4) list of Zeus (curator logic) that have controllable units inside the area.


-highlight player target
*draw a target marker indicating the currently selected unit''s target set by the player