Arma 3

Arma 3

ZEUS WARGAME [test build]
Zobrazuje se 51–60 z 158 položek
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Aktualizace: 1. kvě. v 21.18

-tweaked cancel action

Aktualizace: 30. dub. v 15.35

-fixed issue with the add crew command making the crew gain the HQ trait for no reason
-fixed issue with turrets not getting the trait properly sometimes

-Air Support Module
*added custom name option, that will show instead of displayName
*guided munitions will be launched from longer distance
*ATGMs will look for known enemy vehicle targets to lock onto near the target position

Aktualizace: 29. dub. v 16.01

-Air Support Module
*added condition option, condition that must return true for the synced aircraft to be available

-new engineer fortification option
*ammo cache, a small box of supplies, it holds 100 supply points and can be resupplied by Supply Vehicles.

Aktualizace: 28. dub. v 15.14

-AIR SUPPORT MODULE
*synchronize to the player character and to the aircraft
*set number of uses
*set cost in zeus points
*set cooldown and cooldown if aircraft is destroyed

Aktualizace: 21. dub. v 11.30

-fix, hiding the Air control panel module that was added accidentally

Aktualizace: 20. dub. v 13.06

-tweaked cancel command and vehicle behaviour

Aktualizace: 17. dub. v 17.32

-new addon option "Activate Quick Garrison"
*Uncheck this option to disable the quick garrison command and its interface elements.

-zeus player can now open the enemy group target menu on groups in their control list by hovering the group icon and pressing 'B'
*this function was added to assist in zeus curated operations

-improved the "Exec when objective is taken" option from the objective area module
*added a new parameter
*access parameters with:
*params ['_centerPosition','_currentSideOwner', '_lastSideOwner', '_unitsInsideArea', '_zeusList', '_logic'];

Aktualizace: 13. dub. v 6.45

-new addon option "Kamikaze attack for all aircraft"
*Enable this option to allow all aircraft units to be able to use the kamikaze strike option instead of only UAVs.

Aktualizace: 12. dub. v 13.19

-AT quick shot system rebalance
*reduce distance to 300
*will only shoot air targets if they are flying very slowly or stationary

Aktualizace: 10. dub. v 9.45

-UAV kamikaze attack
*new enemy target icon option 'kamikaze attack'
*click on this option with a UAV unit selected and it will fly towards the target position and strike it


-improved the "Exec when objective is taken" option from the objective area module
*added more parameters
*access parameters in the custom code exec with:
*params ['_centerPosition','_currentSideOwner', '_lastSideOwner', '_unitsInsideArea', '_zeusList'];
or
*(_this # 0) == point position in format ASL; (_this # 1) == the side that just captured it; (_this # 2) == the side that previously owned it; (_this # 3) list of units inside the area; (_this # 4) list of Zeus (curator logic) that have controllable units inside the area.


-highlight player target
*draw a target marker indicating the currently selected unit''s target set by the player