VTOL VR
Killbox II - Dynamic CAS
Показані результати 1–10 із 27
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Оновлено: 19 квіт. о 9:59

Removed Modded content which made campaign undiscoverable in game stock.

Оновлено: 9 груд. 2024 о 16:37

Оновлено: 16 листоп. 2024 о 19:22

Removed budget restriction in REALISM due to possible bug in game.

Оновлено: 16 листоп. 2024 о 13:47

Replaced "landed at" requirement to simply "landed" for final mission prep.

Оновлено: 15 листоп. 2024 о 15:42

Added Realism Mode

Оновлено: 8 листоп. 2024 о 19:27

- Fixed GV check in Wasp version that broke S&D reinforcements
- Removed requirement to kill infs in S&D reinforcements
- Removed early-access pop-up
- Removed inaccurate voice line

Оновлено: 20 верес. 2024 о 10:19

- Removed low barriers to prevent JTAC LoS break during crouch animation for Counter Attacks 1 and 2. (probably won't help)
- Made Mop-Up JTAC forced undetected (might help).
- Set garrison JTAC to not be engaged by bunker. (might help)

Оновлено: 13 верес. 2024 о 15:14

- Added ability for first FARP to progress mission to Phase 3
- Rebuilt Base set conditionals to cause Zal'Zivka to be activated upon completion of phase 2, even if that occurs before the base setup timer completes.

Оновлено: 11 верес. 2024 о 19:15

-Fixed conditional issue that made Strike Storage unbeatable at scale 2 and 3 for the 55, and scale 2 for the wasp.

Оновлено: 9 верес. 2024 о 20:26

- Fixed bug where downscaling before completing P2 missions prevented continuing to P3.
- Fixed bug preventing S&D C2 from being selected and doubling chance of east town attack.
- Made MW truck from S&D C2 not spawn immediately
- Fixed Typos