VTOL VR
Killbox II - Dynamic CAS
Viser 1–10 av 27 bidrag
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Oppdatering: 19. apr. @ 9.59

Removed Modded content which made campaign undiscoverable in game stock.

Oppdatering: 9. des. 2024 @ 16.37

Oppdatering: 16. nov. 2024 @ 19.22

Removed budget restriction in REALISM due to possible bug in game.

Oppdatering: 16. nov. 2024 @ 13.47

Replaced "landed at" requirement to simply "landed" for final mission prep.

Oppdatering: 15. nov. 2024 @ 15.42

Added Realism Mode

Oppdatering: 8. nov. 2024 @ 19.27

- Fixed GV check in Wasp version that broke S&D reinforcements
- Removed requirement to kill infs in S&D reinforcements
- Removed early-access pop-up
- Removed inaccurate voice line

Oppdatering: 20. sep. 2024 @ 10.19

- Removed low barriers to prevent JTAC LoS break during crouch animation for Counter Attacks 1 and 2. (probably won't help)
- Made Mop-Up JTAC forced undetected (might help).
- Set garrison JTAC to not be engaged by bunker. (might help)

Oppdatering: 13. sep. 2024 @ 15.14

- Added ability for first FARP to progress mission to Phase 3
- Rebuilt Base set conditionals to cause Zal'Zivka to be activated upon completion of phase 2, even if that occurs before the base setup timer completes.

Oppdatering: 11. sep. 2024 @ 19.15

-Fixed conditional issue that made Strike Storage unbeatable at scale 2 and 3 for the 55, and scale 2 for the wasp.

Oppdatering: 9. sep. 2024 @ 20.26

- Fixed bug where downscaling before completing P2 missions prevented continuing to P3.
- Fixed bug preventing S&D C2 from being selected and doubling chance of east town attack.
- Made MW truck from S&D C2 not spawn immediately
- Fixed Typos