VTOL VR
Killbox II - Dynamic CAS
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Update: 19 apr om 9:59

Removed Modded content which made campaign undiscoverable in game stock.

Update: 9 dec 2024 om 16:37

Update: 16 nov 2024 om 19:22

Removed budget restriction in REALISM due to possible bug in game.

Update: 16 nov 2024 om 13:47

Replaced "landed at" requirement to simply "landed" for final mission prep.

Update: 15 nov 2024 om 15:42

Added Realism Mode

Update: 8 nov 2024 om 19:27

- Fixed GV check in Wasp version that broke S&D reinforcements
- Removed requirement to kill infs in S&D reinforcements
- Removed early-access pop-up
- Removed inaccurate voice line

Update: 20 sep 2024 om 10:19

- Removed low barriers to prevent JTAC LoS break during crouch animation for Counter Attacks 1 and 2. (probably won't help)
- Made Mop-Up JTAC forced undetected (might help).
- Set garrison JTAC to not be engaged by bunker. (might help)

Update: 13 sep 2024 om 15:14

- Added ability for first FARP to progress mission to Phase 3
- Rebuilt Base set conditionals to cause Zal'Zivka to be activated upon completion of phase 2, even if that occurs before the base setup timer completes.

Update: 11 sep 2024 om 19:15

-Fixed conditional issue that made Strike Storage unbeatable at scale 2 and 3 for the 55, and scale 2 for the wasp.

Update: 9 sep 2024 om 20:26

- Fixed bug where downscaling before completing P2 missions prevented continuing to P3.
- Fixed bug preventing S&D C2 from being selected and doubling chance of east town attack.
- Made MW truck from S&D C2 not spawn immediately
- Fixed Typos