Legend of Grimrock 2

Legend of Grimrock 2

The Legendary Mount Grimrock
Viser 11-20 af 112 forekomster
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Opdatering: 7. sep. kl. 9:54

Slight dialogue change. Changed positions of a couple monsters. Adjusted a release command.

...The polishing never ends...

Opdatering: 6. sep. kl. 21:23

Thought there was a risk of a crash from a possible mis-coded object. So better safe than sorry.

Opdatering: 6. sep. kl. 16:01

Embarrassingly, while experimenting with another file, I realized that something I was using as a mechanic wasn't working the way I thought it was. SO, I had to go through the whole mod to decide for each instance if the mechanic worked for the situation or not.

Also changed a bit of 'presentation' of a couple places, tried to make things more surprising.

Opdatering: 5. sep. kl. 14:07

Some cosmetic polish, made a particular key harder to find, made an enemy a bit tougher, added a new secret with accompanying new secret item.

A good bit of work, if I do say so...

Opdatering: 2. sep. kl. 16:59

Couple of tweaks for drama, secrets and presentation.

Opdatering: 10. juli kl. 14:25

An effect wasn't selected correctly in a spawner. Fixed.

Opdatering: 6. juli kl. 15:13

Re-thought the exit mechanism on the 'Trapped' level. Simplified it.

Opdatering: 4. juli kl. 8:05

By pure chance, found one single trigger that wasn't set the way it should be, so, fixed it.

(Just when you think you've got them all...)

Opdatering: 1. juli kl. 10:23

Added a new secret. Thanks to @Infinity for the idea!

Opdatering: 1. juli kl. 8:40

Fixed some script on items (tomes), so they won't accidentally use up un-spent skill points.