Counter-Strike 2

Counter-Strike 2

Wallbang Hub
Mostrando 1-10 de 12 aportaciones
< 1  2 >
Actualización: 3 OCT a las 11:59 p. m.

Move from EventListeners.OnPlayerPing to Instance.OnPlayerPing

Actualización: 1 OCT a las 7:15 p. m.

fix missing cfg

Actualización: 1 OCT a las 7:09 p. m.

add custom event listeners and blip libs

Actualización: 28 SEP a las 5:13 p. m.

fix humanteam

Actualización: 28 SEP a las 5:10 p. m.

fix quota

Actualización: 26 SEP a las 7:44 a. m.

hotfix hub display offset

Actualización: 26 SEP a las 7:28 a. m.

# Patch Notes

### New Stuff
- Added **15** new lineups
- Added Hitgroup & Damage reports [WIP since valve took away event listeners]
- Added freeroam bot placing with `mouse3` (`player_ping` command)

### Backend
- Entire script has been rewritten from scratch _(again)_. The backend will now run more reliable
- Improved entity spawning effectively removing the need for a loading period

### Fixes & Improvements
- Updated Hub visuals
- Fixed up some lineups
- Boost lineups now work with real bots therefore standing on top of 2 players will slide the player around like in a real scenario
- Improved distance auto-end logic. The lineup will now not end if the player keeps facing the bots direction while not in range (1024 units)
- Improved "Next Lineup"

Actualización: 26 SEP a las 5:57 a. m.

# Patch Notes

### New Stuff
- Added **15** new lineups
- Added Hitgroup & Damage reports [WIP since valve took away event listeners]
- Added freeroam bot placing with `mouse3` (`player_ping` command)

### Backend
- Entire script has been rewritten from scratch _(again)_. The backend will now run more reliable
- Improved entity spawning effectively removing the need for a loading period

### Fixes & Improvements
- Updated Hub visuals
- Fixed up some lineups
- Boost lineups now work with real bots therefore standing on top of 2 players will slide the player around like in a real scenario
- Improved distance auto-end logic. The lineup will now not end if the player keeps facing the bots direction while not in range (1024 units)
- Improved "Next Lineup"

Actualización: 28 JUL a las 5:33 p. m.

Wallbang Hub v1.0.2
Radiopanel fix after evil valve broke it

Actualización: 10 JUL a las 7:32 a. m.

Wallbang Hub v1.0.1