Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Community Bug Fix Mod
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更新:2024年8月9日 @ 3時22分
更新者:Alex Zhao

更新:2024年8月8日 @ 6時33分
更新者:Alex Zhao

更新:2024年8月8日 @ 5時53分
更新者:Alex Zhao

Fixed the bug that Rhesus can't recruit Mad mares of the Thrace unit from factional recruitment buildings.

更新:2024年8月7日 @ 7時13分
更新者:Alex Zhao

Removed things that were fixed in 2.0.1.

更新:2024年8月7日 @ 7時10分
更新者:Alex Zhao

更新:2024年8月7日 @ 5時46分
更新者:Alex Zhao

Fixed following bugs:

  • The Cavalry Formation ability auto deactivates when charging. The reason is it uses the behavior of Rome 2's cavalry testudo formation, which was changed to the behavior of the flying wedge formation.
  • Tausret cannot build recruitment buildings in minor settlements. CA already made Tausret's unique minor recruitment buildings and corresponding units available.
  • Amenmesse's golden mask provides only 3 legitimacy per mask but the tooltip says 6.
  • The description of Apple Orchard building in the help page contains loc id.
  • The ability cooldown reduction effect only affects 1.0 abilities, but not for abilities added in Sea People or dynasty updates.
  • The general recruitment rank bonus from the Martial Nobility royal decree doesn't affect general recruits from nomad armies.

更新:2024年8月5日 @ 6時03分
更新者:Alex Zhao

Fixed following bugs:

  • Rhesus and some AI factions can't convert Mesopotamian main chain buildings.
  • Master Carpenter buildings' unit stats bonus doesn't work properly.
  • Many new AI factions are using placeholder or Total War Troy's recruitment templates, so their armies are almost 1:1 chariots and ranged units. Old AI factions also won't recruit new native units.
  • Sarpedon and generic Sea People generals on medium chariots can't receive effects for bodyguards.

更新:2024年8月5日 @ 5時41分
更新者:Alex Zhao

更新:2024年8月3日 @ 19時14分
更新者:Alex Zhao

更新:2024年8月3日 @ 18時38分
更新者:Alex Zhao