Barotrauma

Barotrauma

NT Eyes 2.0
Viser 11–20 av 45 bidrag
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Oppdatering: 28. okt. 2024 @ 10.47

v 1.1.17h3

Fixed a bug that caused infrared eyes to not function properly.
Fixed a bug that caused team perception issues in PvP mode.

Fixed Advanced Eyeball Extraction Device localization.

Oppdatering: 22. okt. 2024 @ 22.15

v 1.1.17h2

Fixed a code oversight.

Oppdatering: 22. okt. 2024 @ 22.12

v 1.1.17h1

Fixed an oversight that caused Deusizine Drops and Eye Drops to be useable on Bionic and Plastic Eyes.

Oppdatering: 22. okt. 2024 @ 11.28

v 1.1.17

Fixed a bug that caused issues.

Added Deusizine Drops which act as a temporary way to prevent eye damage from internal and external factors. (Thanks hnappinn for the code and the idea.)

Oppdatering: 9. sep. 2024 @ 1.20

v 1.1.16h2

Buffed eye transplant items.
Fixed bugs.
NT Lobotomy compatibility.

Oppdatering: 2. sep. 2024 @ 0.38

v 1.1.16h1

A bug that caused lens effects to not work properly has been fixed.
Reformatted item spawn code.
Removed old files.

Oppdatering: 1. sep. 2024 @ 11.30

v 1.1.16

Affliction colors have been adjusted.
A bug that caused lens effects to not work properly has been fixed.
Some item sounds and sprites have been re-adjusted.
Surgery code optimizations.

Oppdatering: 31. aug. 2024 @ 6.08

v 1.1.15h5

Fixed a code error.

Oppdatering: 31. aug. 2024 @ 5.47

v 1.1.15h4

FPGA circuits will now degrade when failing the skill check for Bionic Eye Repairs instead of disseappearing. (Medical=65)

Bionic eye repairs are now dependent on FPGA circuit durability. (100 durability repairs 20 damage, 50 durability repairs 10 etc.)

Oppdatering: 31. aug. 2024 @ 5.26

v 1.1.15h3

Client side code optimizations to increase performance. (Thanks Ydrec for helping with the code)