RimWorld

RimWorld

Trait Extraction and Injection
Showing 1-8 of 8 entries
Update: 17 Jul @ 10:01am

Fix: Changed trait adding logic to match vanilla trait adding code.

Update: 13 Jul @ 5:54am

Update: Updated to be compatible with 1.6.

Update: 5 Oct, 2024 @ 8:30am

Change: Traits added by genes cannot be extracted.
Fix: Suppressed genes are no longer targeted for extraction and cannot be extracted.

Update: 19 Jul, 2024 @ 11:48pm

Fix: When extracting and injecting traits that affect a skill the skill is no longer set to either 0 when extracting or 20 when injecting, a skill will now be adjusted correctly.
Fix: Traits that add or remove traits are functioning correctly now when extracted or injected.

Update: 19 Jul, 2024 @ 11:45pm

Change: Temporarily reverted the change due to an introduced bug.

Update: 19 Jul, 2024 @ 11:22pm

Fix: When extracting and injecting traits that affect a skill the skill is no longer set to either 0 when extracting or 20 when injecting, a skill will now be adjusted correctly.

Update: 17 Jul, 2024 @ 12:28am

Change: Trait extraction is no longer random, the first trait from the list will always be extracted.
Change: Trait limit is now configurable in the XML file.

Update: 16 Jul, 2024 @ 3:36am

[Auto-generated text]: Initial upload.