RimWorld
ABF: Civil Synstructs
Mostrando 1-9 de 9 aportaciones
Actualización: 2 AGO a las 16:13

- Altered temperature tolerances to be slightly more sane ranges. Additional changes may come.
- Synstructs and humans will no longer be xenophobic toward one another via ideology or trait.

Actualización: 27 JUL a las 8:58

- Coolant/Lubricant needs and related items have been removed, and are replaced by a need for components.

Actualización: 13 JUL a las 6:01

- Civil synstruct scenario starts with chemfuel, not pemmican, as synstructs can consume the former but not the latter.

Actualización: 6 JUL a las 12:56

- Generator body parts were removed, as synstructs do not need them. More changes may come to this.

Actualización: 2 JUL a las 15:05

- Updated with compatibility for 1.6.
- Too much refactoring of code to for me to keep track of. Or, rather, too much of which happened before I thought that tracking it really would have been a good idea.

Actualización: 27 ABR a las 17:34

- Lowered energy consumption (food need fall rate) of charge-capable pawns by 37.5% to match the originally intended levels.
- Updated preview courtesy of Trapinlive on Discord.

Actualización: 24 OCT 2024 a las 13:52

- Updated Russian Translations courtesy of LeonusDH
- Updated to use new xml hediffReplacements parser
- Energy efficiency of races updated

Actualización: 27 JUL 2024 a las 7:35

- New preview image courtesy of Trapinlive on Discord.

Actualización: 13 JUL 2024 a las 10:01

[Auto-generated text]: Initial upload.