RimWorld
ABF: Civil Synstructs
Affichage des entrées 1-9 sur 9
Mis à jour le : 2 aout à 16h13

- Altered temperature tolerances to be slightly more sane ranges. Additional changes may come.
- Synstructs and humans will no longer be xenophobic toward one another via ideology or trait.

Mis à jour le : 27 juil. à 8h58

- Coolant/Lubricant needs and related items have been removed, and are replaced by a need for components.

Mis à jour le : 13 juil. à 6h01

- Civil synstruct scenario starts with chemfuel, not pemmican, as synstructs can consume the former but not the latter.

Mis à jour le : 6 juil. à 12h56

- Generator body parts were removed, as synstructs do not need them. More changes may come to this.

Mis à jour le : 2 juil. à 15h05

- Updated with compatibility for 1.6.
- Too much refactoring of code to for me to keep track of. Or, rather, too much of which happened before I thought that tracking it really would have been a good idea.

Mis à jour le : 27 avr. à 17h34

- Lowered energy consumption (food need fall rate) of charge-capable pawns by 37.5% to match the originally intended levels.
- Updated preview courtesy of Trapinlive on Discord.

Mis à jour le : 24 oct. 2024 à 13h52

- Updated Russian Translations courtesy of LeonusDH
- Updated to use new xml hediffReplacements parser
- Energy efficiency of races updated

Mis à jour le : 27 juil. 2024 à 7h35

- New preview image courtesy of Trapinlive on Discord.

Mis à jour le : 13 juil. 2024 à 10h01

[Auto-generated text]: Initial upload.