Arma 3
Natural Night Vision
Showing 1-6 of 6 entries
Update: 31 Oct, 2024 @ 2:52pm

- Continuing previouse update (which was rolled back, see 26th of aug patch notes).
in addition:
- Switched allot of manual math out for BIs linear convert command. Also allowing automatic clamping to reduce how often we could get 'stuck' and trigger the antistick system.
- Got a better understanding of, and made better use of, the final brightness value. TLDR the effect is smoother and looks more like vanilla when it should.
- Fixed a bug where the cheat system could be circumvented by having a slightly negative cheat value with lower brightness, Then turning shadows off.
- Fixed some minor cleanup issues when changing settings.
- Edited and added some cases in the large loop, helping us adjust at mission start, AND avoid getting stuck so we dont gotta unstuck as often.
- Antistick is smoother.

Update: 30 Aug, 2024 @ 12:37pm

A section of the 26Aug update is not functioning.
cause found, reason and patch currently unknown, reverting to last working version for the time being.

Update: 26 Aug, 2024 @ 11:45am

Completely restructured (not rewritten) the mod. Split the one mega function into multiple separate functions to allow more flexibility as a mod.
- Mod more properly checks if 3den is running (removed other jank checks that were causing other issues)
- Mod has more sanity checks, including specific checks if it gets 'stuck' and stops adjusting vision
- adjusted post process layer from 1263/1263 to 1563/1564 so its after 'most' colour corrections while still being before ACE medical corrections.
- Settings cna now be changed and only reset the effected part of the mod. This means debug can be turned on without resetting the whole mod.
- Min/max target changes are now staggered, making a smoother adjustment process. but this will slightly slow down adjustment at the same settings. Amount slowed down isnt flat, and varies depending on what your adjusting too and settings.

Update: 17 Jul, 2024 @ 2:33pm

- Fixed postFX staying on when you turn on NVGs.
- Fixed/Improved postFX when update frequency is not per-frame.
- Added a new setting to controll the After-apature brightness value.

Update: 14 Jul, 2024 @ 9:35am

- Fixed 'BW Effect range' being 10x the set value in practice.
- (Hopefully) improved the default settings.

Update: 13 Jul, 2024 @ 9:17am

- Initial Release