Selaco
Map Of Chaos 01
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更新于:2024 年 7 月 15 日 上午 4:51

Update:
- Fixed the rest of the missing textures in the map.
- Added Juggernaut spawns on higher levels of difficulties.
- Added a new secret area. :)

更新于:2024 年 7 月 15 日 上午 4:49

更新于:2024 年 7 月 15 日 上午 4:35

更新于:2024 年 7 月 13 日 上午 6:38

更新于:2024 年 7 月 12 日 下午 7:18

Updated the Thumbnail and added screenshots

更新于:2024 年 7 月 12 日 下午 6:56

Added one or two enemies at the toxic corridor area for Commander, Captain, Admiral and Selaco Must Fall difficulty.
Added one enemy type at a secret area for Captain, Admiral difficulty.
Replaced the weapons pickup for a secret.
Reworked pickups and prop spawns for Selaco Must Fall difficulty.

更新于:2024 年 7 月 12 日 上午 8:37

Fixed the very last few missing textures. (Finally)
Adjusted the spawning within later stages of the map for Ensign & Lieutenant difficulties.
Scales up Commander difficulty by a notch, since its too easy to adapt to enemy's strategies. Spiked a few peaks in difficulty, it may require new strategies to be formed, but the overall experience feel the same.
Scales up Captain and Admiral difficulty MUCH more, bringing it closer to SMF levels. Feels to easy to sweep through enemies.
Adjusted more spawns for Selaco Must Fall. It's already impossible, but now it's even MORE impossible... Which is, still nearly impossible, but there's still a chance if you want to try.

更新于:2024 年 7 月 12 日 上午 6:19

更新于:2024 年 7 月 12 日 上午 3:54

Update: Projectiles can now pass through the window.

更新于:2024 年 7 月 12 日 上午 3:29

Revamped the map, now has a more textures in one room.
Spawns present in the map are reworked and now changes according to the difficulty.
Be warned: Captain, Admiral are for those looking for a challenge that has defeated this map before.
An SMF difficulty is also implemented for those who seek to oppose an impossible ground.