Left 4 Dead 2

Left 4 Dead 2

Bots Avoid Mounted Machine Gun's Line of Fire
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Uppdatering: 24 dec, 2024 @ 8:33

-Used player_connect_full event to properly check for MGs

Uppdatering: 25 nov, 2024 @ 15:48

-Fixed bots only going behind the host, should work for other human players now
-Fixed null instance error when a player disconnects while using a machine gun
-Slightly increased distance that bots go behind the machine gunner

Uppdatering: 16 nov, 2024 @ 14:38

-Fixed error message complaining about info_director not existing on restart
-Used seemingly better method to perform functions on gameplay start

Uppdatering: 15 nov, 2024 @ 11:11

-Changed "bot-behind" tolerance

Uppdatering: 15 nov, 2024 @ 10:57

-Removed script from global scope to prevent potential conflicts
-Slight rewrite, now compatible with Left 4 Bots 2
-Script is now only executed if there are any mounted machine guns in the first place
-Added addoninfo.txt

Uppdatering: 11 jul, 2024 @ 16:37

-Added an extra check to avoid assigning variables unnecessarily

Uppdatering: 9 jul, 2024 @ 15:15