Left 4 Dead 2
Bots Avoid Mounted Machine Gun's Line of Fire
1–7 из 7
Обновление: 24 дек. 2024 г. в 8:33

-Used player_connect_full event to properly check for MGs

Обновление: 25 ноя. 2024 г. в 15:48

-Fixed bots only going behind the host, should work for other human players now
-Fixed null instance error when a player disconnects while using a machine gun
-Slightly increased distance that bots go behind the machine gunner

Обновление: 16 ноя. 2024 г. в 14:38

-Fixed error message complaining about info_director not existing on restart
-Used seemingly better method to perform functions on gameplay start

Обновление: 15 ноя. 2024 г. в 11:11

-Changed "bot-behind" tolerance

Обновление: 15 ноя. 2024 г. в 10:57

-Removed script from global scope to prevent potential conflicts
-Slight rewrite, now compatible with Left 4 Bots 2
-Script is now only executed if there are any mounted machine guns in the first place
-Added addoninfo.txt

Обновление: 11 июл. 2024 г. в 16:37

-Added an extra check to avoid assigning variables unnecessarily

Обновление: 9 июл. 2024 г. в 15:15