Hearts of Iron IV

Hearts of Iron IV

Better Mechanics : More Advisors
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Uppdatering: 7 aug @ 18:57

Patch v2.0
- Fixed the issue where some minor countries couldn't use Advisors and generals.

Uppdatering: 19 mar @ 8:35

Patch v1.9
- Fixed Weekly Stability modifier for Minister of Propaganda.

Uppdatering: 8 mar @ 17:00

- Reworked a few advisor modifiers and triggers.

Uppdatering: 4 mar @ 10:49

Uppdatering: 27 jan @ 15:55

- Added so high commands provides a max command cap bonus of 20.
- Added so chiefs provides a max command cap bonus of 30.
- Fixed a equipment bonus bug.
- Fixed a unit design cost modifier bug.

Uppdatering: 14 jan @ 13:23

- Added a global flag.

Uppdatering: 13 jan @ 16:18

- Changed all advisor portraits.

Uppdatering: 13 jan @ 10:35

- Fixed minor bugs and issues.
- Removed colored text, replaced it with normal white text.
- Removed the "V" for all military advisors.

Uppdatering: 3 dec, 2024 @ 7:54

- Added 6 new political advisors to enhance gameplay.
- Resolved error.log spam for a smoother modding and gameplay experience.
- Fixed Command Cost discrepancies for High Command Advisors, ensuring proper functionality.
- Updated 8 advisors with new triggers to better align with gameplay mechanics and events.
- Reorganized files within the mod directory for improved clarity and maintainability.
- Removed unnecessary files and unused gfx assets to streamline the mod package.

Uppdatering: 22 nov, 2024 @ 2:52

- Added 4 new political advisors.
Naval Facility Expert, Nuclear Facility Expert, Air Facility Expert and Land Facility Expert.
They add +10% to facility construction.