Hearts of Iron IV

Hearts of Iron IV

Better Mechanics : More Advisors
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Actualización: 7 AGO a las 6:57 p. m.
por Kaarlo

Patch v2.0
- Fixed the issue where some minor countries couldn't use Advisors and generals.

Actualización: 19 MAR a las 8:35 a. m.
por Kaarlo

Patch v1.9
- Fixed Weekly Stability modifier for Minister of Propaganda.

Actualización: 8 MAR a las 5:00 p. m.
por Kaarlo

- Reworked a few advisor modifiers and triggers.

Actualización: 4 MAR a las 10:49 a. m.
por Kaarlo

Actualización: 27 ENE a las 3:55 p. m.
por Kaarlo

- Added so high commands provides a max command cap bonus of 20.
- Added so chiefs provides a max command cap bonus of 30.
- Fixed a equipment bonus bug.
- Fixed a unit design cost modifier bug.

Actualización: 14 ENE a las 1:23 p. m.
por Kaarlo

- Added a global flag.

Actualización: 13 ENE a las 4:18 p. m.
por Kaarlo

- Changed all advisor portraits.

Actualización: 13 ENE a las 10:35 a. m.
por Kaarlo

- Fixed minor bugs and issues.
- Removed colored text, replaced it with normal white text.
- Removed the "V" for all military advisors.

Actualización: 3 DIC 2024 a las 7:54 a. m.
por Kaarlo

- Added 6 new political advisors to enhance gameplay.
- Resolved error.log spam for a smoother modding and gameplay experience.
- Fixed Command Cost discrepancies for High Command Advisors, ensuring proper functionality.
- Updated 8 advisors with new triggers to better align with gameplay mechanics and events.
- Reorganized files within the mod directory for improved clarity and maintainability.
- Removed unnecessary files and unused gfx assets to streamline the mod package.

Actualización: 22 NOV 2024 a las 2:52 a. m.
por Kaarlo

- Added 4 new political advisors.
Naval Facility Expert, Nuclear Facility Expert, Air Facility Expert and Land Facility Expert.
They add +10% to facility construction.