RimWorld

RimWorld

The Generic Ammo Experience for Combat Extended
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Update: 7 Apr @ 1:57am

Patched The Dead Man's Switch - AncientCorps.

Update: 6 Apr @ 8:52am

The radio pack is now equipped on the waist utility slot and has been retextured to reflect this change.

Update: 6 Apr @ 7:33am

Tweaked a few patches to make a change possible in my Buffs and Nerfs mod.

Update: 4 Apr @ 4:37am

Tweaked the damage and armor penetration values of lead slugs.

Update: 4 Apr @ 3:04am

Reworked the projectile interception chances of trees. Growth percentage now plays a big role in determining whether a shot going through a tree will be intercepted or not. The shooting skill of the shooter has a big impact as well.

Update: 2 Apr @ 1:56pm

Patched [RH2] Metal Gear Solid.

Update: 29 Mar @ 6:18pm

Added brand new textures for charged ammo items!

Update: 28 Mar @ 10:12pm

Fixed a very niche error that was happening because c# sucks.

Update: 28 Mar @ 2:07pm

Save Our Ship 2 cannons will now use cannon shells instead of plain uranium.

Update: 25 Mar @ 2:21pm

Hotfix.