RimWorld

RimWorld

The Generic Ammo Experience for Combat Extended
Showing 141-150 of 381 entries
< 1 ... 13  14  15  16  17 ... 39 >
Update: 18 Jan @ 11:49am

Fixed the muscle spasms hediff lacking a description.

Update: 18 Jan @ 11:36am

More fixes for rendering layers, bandoliers should now consistently sit above tactical belts.

Update: 17 Jan @ 1:00pm

Fixed a problem with the ReBuild patch.

Update: 17 Jan @ 11:30am

Small tweaks to rendering layers of some items.

Update: 17 Jan @ 5:31am

Moved some relabels to a submod.

Update: 16 Jan @ 10:25am

Hotfix.

Update: 16 Jan @ 10:19am

Huge pawns can no longer fire over walls.

Update: 16 Jan @ 9:52am

Some fixes.

Update: 15 Jan @ 10:31am

Reverted my generic mortar removal as it was reversed on Combat Extended's end.

Update: 14 Jan @ 5:03am

Patched the scorpion from VFE - Classical.