RimWorld

RimWorld

The Generic Ammo Experience for Combat Extended
Showing 121-130 of 381 entries
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Update: 9 Feb @ 11:26am

Big tweaks to rocketswarm type turrets.

Update: 9 Feb @ 11:04am

Tweaked the stats of the rocketswarm launcher.

Update: 9 Feb @ 10:34am

Carried over some of the stats of Combat Extended Guns weapons to Vanilla Weapons Expanded weapons.
Fixed APCR shells not becoming generic.
Minor polish pass across all patches.

Update: 6 Feb @ 12:58pm

Made some small tweaks to the VFE - Pirates patches.

Update: 5 Feb @ 4:55am

Updated the Dead Man's Switch patches.

Update: 4 Feb @ 12:27pm

Fixed a small oversight for those that play without the Buffs and Nerfs module.

Update: 3 Feb @ 2:49am

Added a new retexture for the Charge Anti-material Rifle from Combat Extended Guns.

Update: 2 Feb @ 12:32am

Updated some patches for the Weapon Range rebalance mod.

Update: 1 Feb @ 11:52pm

Autocannon Fragmentation integration.

Update: 29 Jan @ 6:29pm

Another hotfix.