Barotrauma
Raider
Mostrando 11-20 de 24 aportaciones
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Actualización: 26 JUL 2024 a las 6:45

Improve the shipwreck salvage mechanism.
(start switch, docking port, dedicated channel for shipwrecks)

Actualización: 25 JUL 2024 a las 2:43

Modify the wiring of the engine compartment.

Actualización: 25 JUL 2024 a las 0:26

Added a docking hatch to the bottom of the ship for salvaging wrecks,
and installed a docking switch in the captain's cabin.

Actualización: 24 JUL 2024 a las 3:38

Fixed the issue where there is always 1% water left in the engine compartment.

Actualización: 24 JUL 2024 a las 0:35

1. Modify the door closing mechanism of the top mezzanine.
Avoid pressing the wrong door due to nervousness when the battle is intense,
and never being able to return to the ship and drowning yourself.

2. When an enemy breaks into the top mezzanine, an alarm will be sounded.
(Originally, the alarm will be sounded when the enemy has to go deeper and reach the main deck)

3. Modify the door of the lounge to close automatically.
Because BOT crew members often go in and stare blankly,
and then leave the door open when they go out to work---!

The same situation applies to the confinement room,
but the usage rate there is low, so the impact is not great.

4. Modify the flow and power consumption of all pumps.
Many people use the MOD "Meaningful Upgrades",
but the alien pumps used in this ship have been weakened and cannot be upgraded.
The overall ability will be weaker than the Vanilla pumps with all upgraded to full.
Directly changing the value is too OP for people who don't use MODs,
so add a switch in the captain's room to achieve the following effect--
When closed: Vanilla pump reduce power consumption upgrade to full.
When opened: Vanilla pump flow improvement upgrade is full.

Actualización: 22 JUL 2024 a las 3:16

Fixed some minor issues.
If you have already used it in the campaign,
don't rush to change the ship.

1. When leaving the ship from the upper docking hatch during the mission,
the hatch will now close automatically.

2. Some repair tools have been added to the ship.

Actualización: 18 JUL 2024 a las 6:52

1.The original bottom shell of the ship had more HP,
but now it has been changed back to Vanilla standard.

2. Because humanoid enemies often get stuck on the top of the ship,
some of the inner walls have been removed.

3. Changes to the special function [Emergency] of the navigation terminal:
The hull invincibility has been changed to increase the ship speed,
and the ultra-wide range electric shock has been retained.

Actualización: 15 JUL 2024 a las 8:02

1. Adjusted the switch position of the charging dock.

2. Corrected the path points of the airlock.

3. Corrected the layer depth of some inconspicuous things.

Actualización: 13 JUL 2024 a las 21:10

1.Added a charging dock and corresponding switch to the captain's room.

2.The battery next to the reactor has been changed to non-hidden and can be damaged.

Actualización: 13 JUL 2024 a las 18:04

1.Slowing down the speed at which supercapacitors deliver power.
For a reconnaissance ship, the original fire output capability is too strong.
Moreover, the supply speed of the reactor cannot keep up.

2.Modified the opening and closing method of the captain's room protective door.
*bot crew don't know how to use.

3.Add a junction box next to the oxygen generator.
There is no lock, so you can plug in the power here if you want to install the device yourself.