Barotrauma
Raider
Se afișează 1-10 din 24 intrări
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Actualizare: 8 aug. 2024 @ 16:15

Minor changes:
Adjusted the airlock floor height to be the same as the main deck height.
Removed incorrect labeling of the captain's room drain.

Actualizare: 7 aug. 2024 @ 8:03

Minor changes:
Disable drone speed upgrades.
Since the original speed was designed to be just enough to keep up with the crew,
if the mod "Meaningful Upgrades" is used for upgrading,
the drone will be too fast to control in escort mode.

Actualizare: 6 aug. 2024 @ 16:23

Bigger updates:

1. Batteries can be upgraded normally,
Instead, the reactor's additional circuits were removed.
only vanilla standard automatic control is used.

2. Adjust some power lines,
the charging dock does not use reactor energy, so the switch is removed

3. Adjust the position of supercapacitors and add some labels,
to facilitate identification of corresponding artillery.

4. Add a little bit of initial supplies.

The bugs caused by using the MOD "Performance Fix" are almost solved.
After this update, I will return to my Europa journey :(

Actualizare: 4 aug. 2024 @ 7:57

Continue to make some major changes.

Functions involving countdown,
Change the mechanism, add rescue methods or directly remove:

1. Add 3 exposed and interactive relay components to the medical room.
If it loses control again, you can manually force it to close.

2. The alien artillery expelling foreign enemies function of the airlock is removed.

3. The anti-thalamus button of the water pump is modified.

After this update, I tested it for some time,
The impact of MOD "Performance Fix" should have been eliminated.

In addition, there are no objects using MOD "九州武库" & "Artifacts and Ruins Enhanced",
but there are new junction boxes, and you can pull the wires yourself if necessary.

Actualizare: 3 aug. 2024 @ 20:02

Fixed a major BUG - the navigation terminal skill went out of control,
The power will be lost infinitely and the ship will be unable to move!
If you are using the MOD"Performance Fix", please be sure to change the ship!!

Actualizare: 3 aug. 2024 @ 5:46

Minor changes.

1. The lower docking hatch can now be powered

2. The automatic auxiliary gun switch now also controls the drone's gun
To avoid hindering the salvage of the sunken ship.

Actualizare: 28 iul. 2024 @ 1:14

I don't think it's necessary,
but it still happens occasionally...

Added an automatic docking switch in the captain's cabin.
This prevents the boat from being pushed back to the station by the current and docking again while sailing.

Actualizare: 27 iul. 2024 @ 21:27

*After this update, there will be no major updates that require changing the ship in the short term,
because I want to focus on my trip to Europa. :3

1. All water pumps have been changed to normal versions and can be upgraded.
The original mechanism feels troublesome for long-term sailing in the campaign.

2. The anti-thalamus mechanism has been modified.
Changed from blasting to forced drainage + power off,
Removing the thalamus by manpower.
It is more labor-intensive but the cleaning stability is better.

3. The lower shipwreck docking port can be used for general entry and exit.

4. The position of the diving wardrobe has been slightly modified.
As long as the ship is not seriously damaged instantly,
NPC crew members should have time to wear diving suits before drowning.

Actualizare: 26 iul. 2024 @ 19:26

1. Fine-tune the position of the docking light for recovering sunken ships.

2. Repair the failure of an electromagnetic coil.

Actualizare: 26 iul. 2024 @ 6:53

forgot to change Neutral Ballast Levell value :(