Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

Falcon's Extreme Warfare - AI Boost
Viser 11–20 av 44 bidrag
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Oppdatering: 25. juni @ 16.21

HOUSE.CPP AI_Unit - AI now replaces ore trucks if not on easy.

Oppdatering: 14. juni @ 8.44

*Added ChethonVII & Nyerguds infinite power bugfix 747 & 749.
*Redundant GameSpeed variables removed from GameConstants_Mod.xml.
*Changed placement good color.

Oppdatering: 29. mai @ 19.31

*Increased Barracks/Tent visibility 5->6.
*Fixed TEXT_LOW_POWER_MESSAGE_###.

Oppdatering: 10. mai @ 4.41

*Fixed Tesla Coil glitch being stuck in shapenum 3 before firing (changed to 7).
*Fixed Tesla Coil firing offset.
*Added Nyerguds tile fixes.

Oppdatering: 25. apr. @ 2.49

Fixed Attack Helicopter name to Longbow.

Oppdatering: 8. apr. @ 16.42

Disabled legacy graphics.

Oppdatering: 7. apr. @ 5.11

*Removed nuclear explosion screen flash.
*DISPLAY.CPP - Chthon CFE Note: Bugfix magic build exploit.
*RADAR.CPP - Chthon CFE Note: Bugfix, allows harvest via radar map.
*Removed Catch_Fire to WARHEAD_FIRE damage that resulted in petrified/invincible trees.
*Fixed Gap Generator not showing on radar screen.
*Multiple .H virtual Chthon CFE Bugfix's.

Oppdatering: 26. mars @ 22.06

Removed PIP for Medic & Mechanic.

Oppdatering: 22. mars @ 3.29

*Added extra text, VOC, & VOX audio.
*Added Rule.ExtraTextandAudio in rules.ini.

Oppdatering: 16. mars @ 21.38

Campaign text messages now show proper messaging.