Hegemony III: Clash of the Ancients

Hegemony III: Clash of the Ancients

Mos Maiorum v1.5.7
Showing 111-120 of 127 entries
< 1 ... 10  11  12  13 >
Update: 8 Aug, 2024 @ 2:40pm

v1.0.13 uploaded - fixed bug with sicilian faction group from The Eagle King DLC missing the society skill tree

Update: 7 Aug, 2024 @ 12:55am

Update: 6 Aug, 2024 @ 2:05pm

Update: 6 Aug, 2024 @ 1:11pm

v1.0.12 uploaded

- fixed some issues with the faction relations objectives
- created new icons for the harmony and devotion effects

Update: 3 Aug, 2024 @ 9:57am

v1.0.11 uploaded

- added a description of the effects of different forms of government to the game manual
- systematically went through game files and prevented repeat-loops lin PostLoadInit files being loaded everytime again on loading a save file. This should improve performance in long games and rule out any buggy behaviour coming from these loops.

Update: 1 Aug, 2024 @ 1:28pm

v1.0.10 uploaded - fixed a few issues with the wonders objectives

Update: 1 Aug, 2024 @ 12:21pm

Update: 31 Jul, 2024 @ 1:54pm

v1.0.09 uploaded
- fixed a few errors in the "new skills" script
- fixed an error in the "build colossus" objective
- fixed an error in the "complete wonders" scripts
- fixed an error in the "check sacrifice" script
- fixed drill stance script to properly take account of "devotion" effect

Update: 26 Jul, 2024 @ 12:03am

v1.0.08 uploaded - fixed error in the high priest script

Update: 24 Jul, 2024 @ 1:44pm

v1.0.07 uploaded - improved "merchant guilds" objective so that it is not loaded again everytime it's used to show nearby resource buildings