Door Kickers 2

Door Kickers 2

NGF Asset Pack
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Update: 13 Apr @ 12:01pm

- fixed issue related animation

Update: 13 Apr @ 6:54am

- Ultranationalists themed TOD campaign beta

- Enemies inventory rework and improved model, texture and animation.
- Enemies attacktype is reworked. Now each enemy has a different 'Veterancy' and It has a huge impact on how they handle weapons. It means that poor rabble can no longer suddenly become powerful when pick up the weapon that Elite unit used.
- Pickup weapons rework

- F-Advisor Assaultgroup now uses more heavy equipment that is more appropriate for Assault
- Two variation added to the irregular fighter. One of them weared beret added as a weak element of VDV.
- Added Leader and trooper using OTS-14-1 to VDV.

- Militia's melee weapon is no longer a hammer. now it's AK bayonet.
- Deleted Nowheraki Special Forces. Replaced by Spetsnaz Comando.

- Enemy will load Grenade launcher faster
- Decrease Aiming speed of HVT and Pistol Executioner.

- Improve USMC's texture and model
- now USMC breacher has Door charge kit.

- Free nowheraki Forces is added. in NGF overhaul pack, they're replace Alied NWS and militia units.

- BMP IFV's Armor stat is increased 60 to 70.
- New map asset : National flag of Nowheraki. Hardliners flag of Ultranatinalist.

Update: 1 Mar @ 8:44am

- fixed T-72B tank don't attack. if you're map maker and used it to your map, you have to delete T-72B tank on your map and load prefab and place again

Update: 26 Feb @ 5:43am

-fixed wrong CIA RPG-26's penetration stat

Update: 16 Feb @ 6:11pm

fixed enemies make civilians feel scare and run a way

Update: 11 Feb @ 11:24pm

hotfix - fixed missing voiceline

Update: 11 Feb @ 3:39am

hotfix - fixed sound error pop-up appear when enemy radioman request fire support

Update: 8 Feb @ 7:32am

Update: 6 Feb @ 12:04am

Update: 5 Feb @ 5:03am