Door Kickers 2

Door Kickers 2

NGF Asset Pack
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Opdatering: 13. apr. kl. 12:01

- fixed issue related animation

Opdatering: 13. apr. kl. 6:54

- Ultranationalists themed TOD campaign beta

- Enemies inventory rework and improved model, texture and animation.
- Enemies attacktype is reworked. Now each enemy has a different 'Veterancy' and It has a huge impact on how they handle weapons. It means that poor rabble can no longer suddenly become powerful when pick up the weapon that Elite unit used.
- Pickup weapons rework

- F-Advisor Assaultgroup now uses more heavy equipment that is more appropriate for Assault
- Two variation added to the irregular fighter. One of them weared beret added as a weak element of VDV.
- Added Leader and trooper using OTS-14-1 to VDV.

- Militia's melee weapon is no longer a hammer. now it's AK bayonet.
- Deleted Nowheraki Special Forces. Replaced by Spetsnaz Comando.

- Enemy will load Grenade launcher faster
- Decrease Aiming speed of HVT and Pistol Executioner.

- Improve USMC's texture and model
- now USMC breacher has Door charge kit.

- Free nowheraki Forces is added. in NGF overhaul pack, they're replace Alied NWS and militia units.

- BMP IFV's Armor stat is increased 60 to 70.
- New map asset : National flag of Nowheraki. Hardliners flag of Ultranatinalist.

Opdatering: 1. mar. kl. 8:44

- fixed T-72B tank don't attack. if you're map maker and used it to your map, you have to delete T-72B tank on your map and load prefab and place again

Opdatering: 26. feb. kl. 5:43

-fixed wrong CIA RPG-26's penetration stat

Opdatering: 16. feb. kl. 18:11

fixed enemies make civilians feel scare and run a way

Opdatering: 11. feb. kl. 23:24

hotfix - fixed missing voiceline

Opdatering: 11. feb. kl. 3:39

hotfix - fixed sound error pop-up appear when enemy radioman request fire support

Opdatering: 8. feb. kl. 7:32

Opdatering: 6. feb. kl. 0:04

Opdatering: 5. feb. kl. 5:03