Garry's Mod
Sandbox Deathrun Script & Maps
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Aggiornamento: 5 lug, 11:56

-Fixed missing IsValid checks for round start

Aggiornamento: 13 mar, 17:02

-Fixed player related alive checks not working

Aggiornamento: 13 mar, 15:35

-Fixed fuckup

Aggiornamento: 13 mar, 15:25

-Added several alive checks

Aggiornamento: 4 mar, 18:25

-Added nocollision for players
-Fixed some dr_psykopat rewards
-Fixed dr_cocainum_v2_1_xmas rewards
-Fixed round win in dr_industrial_v2b
-Fixed round win for minigame in dr_supermario64_v4

Aggiornamento: 2 mar, 20:38

-Fixed reward buttons of dr_4halls_v4
-Fixed a trap and minigame of dr_wintervalley_final

Aggiornamento: 2 mar, 16:27

-Got rid of faulty dr_bandicoot_egypt map

Aggiornamento: 2 mar, 11:22

-Added spawnicon for undertale deathrun
-Rewrote randomness that picks the activator

Aggiornamento: 28 feb, 19:51

-Players now freeze upon round restart
-Fixed issue where last players aren't counted per excluded players

Aggiornamento: 28 feb, 14:52

-Added notify sounds for each hud message
-Fixed excluder not accounting for general player count