Tabletop Simulator

Tabletop Simulator

Nemesis Retaliation (Script assisted)
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Aggiornamento: 7 ago, 6:02

-Changed Field Surgery Action picture, this one is clearer.

Aggiornamento: 7 ago, 5:41

-Changed Medical Support Actions picture.

Aggiornamento: 7 ago, 3:27

-Added footsteps sounds for Neoflesh units. With reduced volume this time.

Aggiornamento: 7 ago, 2:28

-Changed the volume of the recently added sounds, to be similar to the previous ones.

Aggiornamento: 6 ago, 14:15

-Added various sounds, mostly for Neoflesh. Volume is a bit high... I should have checked beforehand... oh well I guess that might change later too.

-I thought math.randomSeed was being reset upon saving but apparently that wasn't the case. Now it is. The games should be a bit more random.

Aggiornamento: 5 ago, 14:31

-Changed some more Support Items picture.

-Deleted Rifle tag on all weapons, I thought the tag would go away if I delete it from the list but apparently that's not how it works... Huh.

-Added an Exploring Drone figurine to make the script work with the exploring drone red item, similar to the Exploration Robot or the UAV.

-Added 'noEntrance' tag.

-UAV, Exploration Robot, and Exploring Drone will use this tag from now on.

-Changed Bio Enhancement Expert Action Chain Of Command picture.

-Added Queen boards for each enemy lifeforms.

-Added Xyrian Help Card.

-Changed Xyrian Activation back picture.

Aggiornamento: 4 ago, 14:38

-Changed Robot pictures.

-Removed Life Support Robot.

-Changed some Support Items picture.

Aggiornamento: 4 ago, 5:51

As reported by The Stig:
-Fixed a redundancy that would use the hovering object position to find a room Tile, which gives the wrong position when hovering the Hibernatorium which is a part of the whole board object, so its position ends up being the center of the whole board. Wrong position then.

Aggiornamento: 3 ago, 14:07

-Fixed connection tokens amount with Bio Enhancement Expert.

-Changed tags for one Neoflesh event.

-Increased the margin to consider a character flipped... by a lot. I hope this fixes the fact security token was sometimes not being added.

-Fixed Recon weapon trying to create choice buttons using Xyrian position that doesn't exist anymore if killed.

-Changed pictures, tags, script for Primeblood Events Reactor Overheating, Egg Protection, Hatching, Damage.

-Changed Sharpshooter Sniper Rifle picture.

-Changed Bio Enhancement Expert weapon picture.

-Deleted 'Rifle' tag.

-Changed Bayonet placement script.

Aggiornamento: 2 ago, 14:52

-Changed Sangrevores Event back picture, this one was edited for a slightly better contrast.

-Changed Soldier Action card Full Auto.

-Fixed Noise tokens not being added in the list when facing Sangrevores during the Event Sequence because Noises (Shadow Markers) are first checked as enemies since we can attack them.

-Added 'noSecurity' tag to Hibernatorium hidden room.

-Sangrevores Event Madness&Chaos will skip Nest room.

-Remade Snap points for the round track, to better fit the nextRound function, in case players were to move the round marker manually.

-Changed HeavyGun Operator weapon name to 'BF GUN'.

-Changed SharpShooter action cards.