Tabletop Simulator

Tabletop Simulator

Nemesis Retaliation (Script assisted)
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Mis à jour le : 7 aout à 11h52

-Fixed Primeblood Queen Hazard, when Queen is dead, using drone token bag instead of drone figure bag. The variable name used was missing one letter 'F'.

-Changing my mind again, I prefer enemies to be placed smoothly with some more events bringing enemies in globally.

-Hibernatorium hidden room will be visible again, not because I want it to be visible but because the buttons created on this tile were ALSO invisible. This was blocking the autoEvent Sequence too... I hope this is the only part where this issue happens...

-Fixed Servant Hunt Xyrian Event effect starting on the same round it was flipped.

-Fixed Xyrian attack using the wrong message when giving a Serious Wound.

-Xyrian Tracers placed automatically will always be locked as a way to avoid collisions with other objects (these Tracers are rather big... maybe I should make them smaller...?)

-Fixed loseHealth function error looking for an index that does not exist.

Mis à jour le : 7 aout à 6h02

-Changed Field Surgery Action picture, this one is clearer.

Mis à jour le : 7 aout à 5h41

-Changed Medical Support Actions picture.

Mis à jour le : 7 aout à 3h27

-Added footsteps sounds for Neoflesh units. With reduced volume this time.

Mis à jour le : 7 aout à 2h28

-Changed the volume of the recently added sounds, to be similar to the previous ones.

Mis à jour le : 6 aout à 14h15

-Added various sounds, mostly for Neoflesh. Volume is a bit high... I should have checked beforehand... oh well I guess that might change later too.

-I thought math.randomSeed was being reset upon saving but apparently that wasn't the case. Now it is. The games should be a bit more random.

Mis à jour le : 5 aout à 14h31

-Changed some more Support Items picture.

-Deleted Rifle tag on all weapons, I thought the tag would go away if I delete it from the list but apparently that's not how it works... Huh.

-Added an Exploring Drone figurine to make the script work with the exploring drone red item, similar to the Exploration Robot or the UAV.

-Added 'noEntrance' tag.

-UAV, Exploration Robot, and Exploring Drone will use this tag from now on.

-Changed Bio Enhancement Expert Action Chain Of Command picture.

-Added Queen boards for each enemy lifeforms.

-Added Xyrian Help Card.

-Changed Xyrian Activation back picture.

Mis à jour le : 4 aout à 14h38

-Changed Robot pictures.

-Removed Life Support Robot.

-Changed some Support Items picture.

Mis à jour le : 4 aout à 5h51

As reported by The Stig:
-Fixed a redundancy that would use the hovering object position to find a room Tile, which gives the wrong position when hovering the Hibernatorium which is a part of the whole board object, so its position ends up being the center of the whole board. Wrong position then.

Mis à jour le : 3 aout à 14h07

-Fixed connection tokens amount with Bio Enhancement Expert.

-Changed tags for one Neoflesh event.

-Increased the margin to consider a character flipped... by a lot. I hope this fixes the fact security token was sometimes not being added.

-Fixed Recon weapon trying to create choice buttons using Xyrian position that doesn't exist anymore if killed.

-Changed pictures, tags, script for Primeblood Events Reactor Overheating, Egg Protection, Hatching, Damage.

-Changed Sharpshooter Sniper Rifle picture.

-Changed Bio Enhancement Expert weapon picture.

-Deleted 'Rifle' tag.

-Changed Bayonet placement script.