Tabletop Simulator

Tabletop Simulator

Nemesis Retaliation (Script assisted)
Näytetään 101–110 / 378
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Päivitys: 24.7. klo 11.08

-Fixed Gatling may effect not resetting its tags when breaking up from burst 4.

-Fixed UAV drone triggering shadow card when exploring.

-Fixed Queen/King not checking for secure tokens when placed from a Bag Development, in the highest ID Room.

-Disabling and removing life support from events will broadcast a message.

-Changed one Tainted Blood picture, I think there's a typo.

-Potentially fixed shadow markers moving during Events, I'm not sure why they're doing that for now...? I'll try to pay attention.

Päivitys: 24.7. klo 7.04

-Changed Neoflesh figure pictures.

-Added may effect script for Scout's Motion Scanner.

-Added may effect script for LabRat's Inconspicuous Action.

-Fixed Allow Next Phase button not being found because may effects script was changing the number of buttons on the table.

Päivitys: 23.7. klo 15.35

-Added a button on Xyrian Allegiance card.

-Xyrian Activation script will now pay attention to the Xyrian Allegiance card holder and do what's on the allegiance card essentially.

Päivitys: 23.7. klo 14.17

-Changed Xyrian Allegiance Card picture

Päivitys: 23.7. klo 10.34

-Forgot to also change the Queen max hits check on burst for Motherbrain.

Päivitys: 23.7. klo 10.26

-Added Gatling Gun, Assault Rifle, Scout's Rifle may effects to the script.

-Changed Neoflesh Queen bonus hits from Absorbed Body Token. I thought it was one hit per body. Turns out it's two hits per body. haha... HAHAHAHAHA ! >:D

-Changed various Neoflesh event card picutres.

Päivitys: 23.7. klo 5.04

-Optimized choiceToPlayer() function, so that it will be easily reused elsewhere.

-The function will also have inputs for position and font size that are optional.
In the case of the Sharpshooter Sniper Rifle burst effect, it will place the buttons near the target for convenience.

Päivitys: 22.7. klo 15.58

-Added a script so that Sharpshooter can burst for 1 Hit without spending Ammo.

More 'may' effects incoming tomorrow now that the hardest part is done I think.

Päivitys: 22.7. klo 14.19

-Prototype Bio Enhancement expert stuff are back in her bag but not setup by the script. If someone absolutely wants to play the old chips, they're there for the taking.

-added a condition to avoid taking out objects from a character bag that is not tagged.

Päivitys: 22.7. klo 12.34

-Added Room help sheet on the side of the table.

-Added Solo/Coop Mission deck.

-Moved Objective and draft cards again.

-Added a button to switch between 'SEMI COOP MODE' and 'SOLO/COOP MODE'

-Fixed Character Draft with Contractors not going as expected.

-Fixed table getting scaled wrongly in some seat configuration.