XCOM 2
Merist's Perk Pack
Ergebnisse 51–60 von 93
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Update: 27. Jan. um 8:13
von M3r1st

  • Quick compatibility fix for Entrench with future LWOTC changes.

Update: 27. Jan. um 8:04
von M3r1st

  • You know, I should really start using Git, 'cause it's getting hard to track the changes and fixes.
  • Eye on Target is back. Sorry, Keeper Rework players.
  • Suppressing Fire can now only be used if you can suppress the selected target, not just being able to use Suppression in general.
  • I swear there was something else that I fixed. Ah, Trained Sniper (Long Watch) now works for Naja.

Update: 25. Jan. um 12:55
von M3r1st

  • Fixed turns not ending automatically.
  • Playable Aliens - (Untested) New Perk - Sidewinder
    Allows the soldier to evade a damaging attack, and instantly gain a movement action. Can only trigger once every 3 Turn(s).
  • (Untested) New Feature - Update Templar Shield to use new shield system. Can be enabled in config:
    bUpdateTemplarShield = true

Update: 23. Jan. um 15:54
von M3r1st

  • Fixed an ability that is not supposed to be displayed being displayed. Whoops.
  • Playable Aliens - Fixed Spits having lower range due to being measured in meters.

Update: 23. Jan. um 8:11
von M3r1st

  • Do people even read these?
  • Advanced system for custom shield effects.
  • Stock Bash got its animation back.

Update: 19. Jan. um 8:29
von M3r1st

  • New Perk - Suppressing Fire
    Take a shot. If the target is still alive, suppress them. Has a 2 Turn(s) cooldown.
  • New Perk - Crippling Blow
    Strike an adjacent target with your melee weapon, permanently lowering its aim by 30, dodge by 50, and mobility by 7. Has a 5 Turn(s) cooldown.
  • Targeting change for blue move melee (now works properly).

Update: 17. Jan. um 16:16
von M3r1st

  • New Perk - Sparkfire
    Special shot that sets the target on fire, and detonates carried explosives. Costs 3 ammo and has a 4 Turn(s) cooldown.
  • Playable Aliens - New Perk - Salamander
    Increases the radius of incendiary grenades and bombs by 1 tile. Grants a free incendiary grenade and provides immunity to fire.

Update: 1. Jan. um 11:34
von M3r1st

  • And even more fixes...

Update: 30. Dez. 2024 um 9:43
von M3r1st

  • Yet another fix.

Update: 29. Dez. 2024 um 10:52
von M3r1st

  • Fixed... something.
  • New ability
    (AbilityName="M31_PA_FrostbiteSpit") Frostbite Spit Allows Bitterfrost Spit to inflict critical damage.