Stellaris

Stellaris

Grand Additional Edicts
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Update: 16 Feb @ 3:07pm

Increased the Evasion of the Military Edicts

Update: 1 Feb @ 8:32am

Altered the costs as it was more OP than it needed to be.

Update: 30 May, 2024 @ 7:03am

Added some boosts to the espionage edicts, this time without causing negative difficulty (On their own)

Update: 30 May, 2024 @ 1:10am

Changed the requirements for the higher resource cap edicts

Changed the security edicts so espionage doesn't have a negative difficulty

Update: 29 May, 2024 @ 5:25am

Added some more resource cap upgrades

Update: 24 May, 2024 @ 7:45am

Added a bonus to ship movement speed with the military edicts

Update: 23 May, 2024 @ 3:47am

Added an empire size reduction modifier to the empire edicts.

Added Grand AE for Security, providing encryption, decryption, espionage, counter espionage, cloak strength and detection as well as general crime and planet stability bonuses.

Update: 22 May, 2024 @ 2:03pm

Another mod I was using to test my own mod had fixed a bug with the names. So without that mod, it gave strange names to some of the effects. So I fixed them myself.

Update: 22 May, 2024 @ 1:26pm

Update: 22 May, 2024 @ 1:22pm