Counter-Strike 2

Counter-Strike 2

Fortress
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Update: 5 Sep @ 8:35pm

Gameplay Changes:

-Removed mid trench entrence.

-Mid entrence now is a ramp where tunnels used to come out of.

-Tunnles now route to a new system that connects it to top of mid, an entrence to A halls, and T halls.

-Box added to B site for more cover.

-Different materials added to A drop to make it stand out to make that area a little less confusing (some walls in that area got moved around too)

Other changes:

-Minimap got updated to reflect the new changes as well as correcting some past errors.

-Outside sound was too loud so it was changed for another env_soundscape that was quieter.

-Some lighting fixes in some areas (still trying to work out lighting bugs as well as skybox errors).

Thank you to all of the play testers who helped out!

Update: 22 Aug @ 6:06pm

Fixed some clipping problems and some texture issues.

Update: 21 Aug @ 1:14am

Moved CT Spawn up for better timings (all gameplay is now within the fortress walls as of now).
Removed/moved some grass on B site and mid to reduce grass blocking gameplay.
Updated minimap to fit the new changes

Update: 18 Aug @ 6:50pm

Fixed some bad details

Update: 24 Dec, 2024 @ 2:34pm

Small detail changes throughout the map. Nothing to gameplay elements.

Update: 23 Dec, 2024 @ 12:16am

Added archways to the underground section. Fixed some gaps in geometry and moved around some texture settings. I also made the fake room by t spawn have a real fake door way with a fake door (like the one the bunker had in mid). The underground sections need to get some rooms added in the new passageways (in the nonplayable area). I'm not too focused on that kind of thing yet so the passages in the nonplayable area lead to nothing (not a problem other than lack of decoration for now).

Update: 19 Dec, 2024 @ 5:32pm

Added clouds to the 3d sky box. Removed some gaps in geometry. Smoothed some edges to make them look more natural.

Update: 18 Dec, 2024 @ 11:02pm

Added the fences to the trenches on b. Made one of the walls in mid less angled so there is more room.

Update: 16 Dec, 2024 @ 12:25pm

More details around the map. Biggest changes are that the treches now have wood and sheet metal props to make the treches not just flat dirt walls and that B now has a forklift and a box rather than just a large box. Other small details like the hills flowing better and 3d skybox changes to make it bigger.

Update: 12 Dec, 2024 @ 10:20pm

Added more details around the map and skybox