Left 4 Dead 2

Left 4 Dead 2

Grabber Charger
Affichage des entrées 1-10 sur 26
< 1  2  3 >
Mis à jour le : 10 oct. à 9h22
par Morsch

- Improved triggering logic.

Mis à jour le : 17 aout à 17h26
par Morsch

- Readded grapple-charging, particularly only seen in the video with the Nick Kiryu, the first version, the charger can grapple-charge survivors for a 50% speed bonus during charge; feature has come to stay permanently.

- One criteria to note, if the Charger hasn't used his ability he grapple-charges instead of doing the usual grab attack.

- The grapple-charge is different from the Versus punch-charge combo, it makes the charger 50% faster during the charge attack, therefore try gambling for it if possible!

Mis à jour le : 16 févr. à 9h59
par Morsch

lil fix

Mis à jour le : 16 févr. à 9h58
par Morsch

lil fix

Mis à jour le : 16 févr. à 9h40
par Morsch

Tweaks and fixes for Versus.

Mis à jour le : 28 déc. 2024 à 17h14
par Morsch

Added RNG for the punches, you can now see both normal punches and grabbing punches visually.

The grab attack has it's own online compatible animation.

Mis à jour le : 30 sept. 2024 à 17h59
par Morsch

Nerfed grabbing radius from 48 to 32, it is actually better if the Charger can dish some DPS without the grabbing.

Refactored some bits of the code.

Mis à jour le : 14 sept. 2024 à 10h24
par Morsch

Buffed grabbing radius from 32 to 48.

Mis à jour le : 10 sept. 2024 à 9h29
par Morsch

The Charger can grab survivors at any HP, it will apply god frames for a small period at the grabbed player and stun nearby survivors.

He cannot down a player with the grabbing anymore as it could cause animation issues, reducing his dps but at least adding some degree of forgiveness.

Mis à jour le : 8 sept. 2024 à 9h39
par Morsch

Fixed on Realism Mode, idk why but it would break in there BUT function normally on Coop and Versus.