Arma 3
Magic Mag - Vehicles - Infinite Ammo for Vehicles
Mostrando 1-4 de 4 aportaciones
Actualización: 11 AGO 2024 a las 13:39

Version 2b

Removed configuration menu server restriction

Actualización: 14 MAY 2024 a las 14:05

Version 2a

Added new checkbox under 'Misc': "Allow All Vehicles". If enabled, this makes the mod bypass type and category checks, making ALL vehicles acceptable by the mod. Useful if you have a trillion mods with several trillion new categories. This will also ignore whatever you have checked or unchecked in "Vehicle Classes" category. Use with caution.

Added new checkbox under 'Misc': "Use compatibility". If enabled, the mod will try to find the vehicle's class in whatever you typed in the "Compatibility" box. This is useful to avoid retyping everything if you wish to no longer use the vehicle categories listed in the Compatibility box.

Actualización: 9 MAY 2024 a las 17:52

Version 2

Adjusted debug messages.
Changed the way how extra compatibility works. instead of vehicle names, it takes entire categories of vehicles.
Patched very rare bug on dynamic loadout vehicles.

Actualización: 6 MAY 2024 a las 9:25

Initial release