Arma 3
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Magic Mag - Vehicles - Infinite Ammo for Vehicles
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Data Type: Mod, Server
Mod Type: Mechanics
File Size
Posted
Updated
1.108 MB
6 May, 2024 @ 9:25am
11 Aug, 2024 @ 1:39pm
4 Change Notes ( view )

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Magic Mag - Vehicles - Infinite Ammo for Vehicles

Description
Magic Mag - Vehicles: Infinite/Unlimited ammo for Vehicles

Magic Mag - Vehicles is the second add-on of the "Magic" series. If you're looking for unlimited infantry ammo, see MM: Infantry.

This mod gives vehicles, including turrets, emplacements and drones - unlimited ammo, and it's all up to you to configure the mod to your liking. You can configure which AI sides get unlimited ammo, if players do, what kind of vehicle classes get such benefits, etc.

Is your friendly AI wasting all their ammo on useless targets? Tired of babysitting their ammo counts? Playing an extremely long campaign mission with vehicles, or just looking to fire away without worrying about your ammo? Then this mod is for you.

To access the mod's options, make sure you have CBA_A3 installed and enabled. After loading a mission or on the main menu, navigate to Options -> Add-on Options -> Magic Mag: Vehicles.

Important notes:
1 - The script runs server-side. Only the host can make changes to the mod's settings.
2 - The settings menu will not show up in mission editors. You must be controlling a character for the menu to appear.

See additional information (and source code), contribute and report bugs on the Github page here[github.com].

Singleplayer and Multiplayer Signed.
Popular Discussions View All (1)
0
10 May, 2024 @ 6:59am
PINNED: Tutorial: Adding your own mod compatibility
Fab
32 Comments
Fab  [author] 14 Aug @ 12:41pm 
Interesting idea. will consider.
BlackKnight 13 Aug @ 6:56am 
Hi, can you recategorize the Mortar as Land-Artillery? Because i just need HMG and GMG and other kinds of direct fire gun rearm, when enable misc-turret, AI just spamming Mortar make the assault scenarios impossible to play
Baltazar6210 4 Jul @ 4:48pm 
Muchas gracias un mods eficiente para misiones de aguante o escapé donde la IA volea plomo hasta más no decir ❣️🔥🔥🔥
ButtRingStabber 1 Apr @ 11:25pm 
hi there love the mod but am currently having an issue with it not applying the effect to any of my friends whenever they are in vehicles it works perfectly fine for me(the host) but even after i've clicked through all the options to try and apply to new units or players or even over-riding the mission or server it still wont work. am i doing something wrong? P.S. we play over LAN if that has anything to do with it
Sokol 2 Mar @ 11:11am 
Thanks, it's possible I'm wrong but it did seem to stop after disabling that setting. Regardless thanks for the mod.
Fab  [author] 2 Mar @ 7:07am 
Will investigate the reports.

@Sokol That's a very strange behavior. this mod doesn't touches anything related to flare settings or even missile lock. It only checks the new entities if they should receive the event handlers or not. I'll investigate.
Sokol 23 Feb @ 2:40pm 
Bit of a bug I found, if apply to new units is enabled, certain things will be reset on player (and I assume all) vehicles MMV is set to apply to when a new unit spawns. Flare settings, and frustratingly missile lock are reset and lock is removed. Not too noticeable in most gamemodes but very noticeable in gamemodes like RIS which constantly spawn new units. Not sure if you can fix it or are even maintaining this mod anymore but thought I'd mention it.
Hull & Drones 11 Feb @ 11:14pm 
testing it in eden editor, every box is checked, apply to new units -- players, blufor ai, opfor ai -- every vehicle class is checked -- click "play as character", doesnt work on any vehicle, have tried almost every single vehicle, tanks, apcs, turrets, helicopters, jets, etc.

debug outputs the following repeatedly

MMV (AttachEHUnit): Added Event Handlers to Agent 0x00000201357BEOCO
MMV (AttachEHUnit): Added Event Handlers to Agent 0x0000020135780140
MMV (AttachEHUnit): Added Event Handlers to Agent 0x000002CFDA83C180
MMV (AttachEHUnit): Added Event Handlers to Agent 0x000002CFA2520180
MMV (AttachEHUnit): Added Event Handlers to Agent 0x000002D0DBBE8100
MMV (AttachEHUnit): Added Event Handlers to Agent 0x000002D12DABCOCO
Hull & Drones 11 Feb @ 11:09pm 
sadly, not working. really wish it worked. unloaded every single mod except this one & cba_a3 and still didnt work.
󠀡󠀡 14 Jan @ 11:32am 
Config menu not showing up, it's probably in conflict with some mods.